uv sets


#1

Hi guys Im kind of new in this 3d world and im working with maya 2011 , in a character texture , may be this question sounds silly but i would like to know if when i create a set of 2 uvs layout for my character means that i have to apply two different materials to it as well (material means lambert blinn or phong ) . thanks in advance guys!!!


#2

you use UV linking in the relationship editors menu to assign a texture to a particular uv map… so you don’t have to use different shaders


#3

owwww awesome thanks for the answer ill try that uv linking thing … by the way where can i get more info about it?!


#4

http://www.3dtotal.com/team/Tutorials_3/uvsets_maya/uvsets_01.php


#5

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.