Thank you very much. I got to look at your version, and really got me going on the Peeler UV Mapping. That thing comes in very handy.
I UV Mapped it and all, and came out OK, I will post the model soon as I get it painted.
But to my surprise is that the Painting part is really bothering the heck out of me.
After I UV Mapped it, I started to paint the model. 90% of the time when I paint in Modo, it crashes, and thus I have to keep saving the image every change i make, which is no big deal, BUT:
Once I go back into the program, I load the model, then I load the Image (the one I started to paint), and dragged it over the model in the 3D Window. It shows up, then I go into Paint Layout, and try to paint. I cant. Everytime I try to paint it tells me, No image to Paint, please choose a image. I just cant get it, and I have to start all over again to paint the model. If it crashes again, which is quite often, I gotta start over everytime.
Now I did the UV Split Screen, and I CAN PAINT in the UV Window after I dropped the image over the model, but I CANNOT PAINT IN THE 3D WINDOW ON THE MODEL ITSELF, once the program crashed that is. The only way I can paint over the model in 3D window is if I start a new Image Map for the model, loosing all I did before the crash.
Is this a bug, or what can I do? Or do I load the painted image into the model the wrong way? Or do I take the wrong steps?
I tried this on 4 different machines, I thought it was the video, but cant be on 4 machines, can it?
Got ATi mid range card, Nvidia Mid Range, Nvidia VERY HIGH END Card, and a PCI-E ATI high end. On all of them the program crashes when I try to paint, NOT ALL THE TIME, but quite often.
Again thank you for your help, really helped a lot. Loving this program more and more, lol.
Cornelp