Using existing character texture on new character uv


Hi everyone,

Was wondering, what is the best way.
I have a complete textured character, from head to toe, multiple UDIMs. I love this character texture set.
I want to use it on another character, which is a bit different in the details and also new UVs. What is the best way to wrap this existing texture set to my new character? I’ve seen ZWrap and R3DS but those seem focused on only faces, and it’s also quite tedious. But does it work for full body as well? And what about other options? Is manually doing it in Photoshop an option? I’m hoping for a magic way which saves me a lot of time but there probably isn’t one. Hope someone can help!