Hi everyone, this is my first post…
thanks in advance!
So I’m using Octane and of course this is a dumb cuestion (I’m a noob after all).
What i want to know is how i can do the exact same thing this guy right here does in Blender:
My sphere keeps casting shadows inside of it… I would like to use the HDRI as the light source as shown in the vid.
Is there any possibility to replicate this on C4D?