Suppose I’m using two cloners together to achieve an effect such as the following:
Now, suppose I still want each cube to have a random color. I could try using a random effector on the inner cloner, but that doesn’t quite work:

If I use the effector on the outer cloner, nothing happens. Is it possible to use an effector elementwise across multiple cloners somehow? If not, how would you make each cube a random color? Here’s the scene file: effector across multiple cloners example.c4d (261.5 KB)




