URGENT!! Please Help!! camera renders wrong area when keyframed!


#1

Hi everone.

Please help me i have a deadline in two days and need this rendered… Have basically keyframed a camera flying round an object, it all works as it should when played through but when you try and render anything past the first keyframe it rotates the camera about 90 degrees so you are looking at the wrong thing… like i say it plays through absolutely fine in layout, only when rendered does it change the view. ive been used ligthwave for years and cant work it out at all! It was working fine in a previous render test but now ive finished all the keyframes it has gone messed up.

Pleease help! Any ideas would be GREATLY appreciated!!

Thanks, Will


#2

…it seems to always render the camera aiming at teh same spot milies ofthe scene… .somthign to do with a parented object perhaps??? how do i check?

Thanks, Will


#3

wild guess, are you rendering the correct camera?..to you have more than one camera in the scene?

Any chance of uploading the scene (without objects) so that we can test it out?


#4

Have you tried - it’s just a thought - of doing a load from scene of your scene. Load everything into a new scene and see if that fixes it.


#5

To check if your camera is targeted at anything, parented to anything, select the camera (or shift C) and hit “m” for motion options.

It’ll tell you in at the top.

Shaun


#6

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