Unreal Engine-Amplifying Your Game's Audio with FMOD


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Everyone knows that “audio is 50% of the experience”
but it’s never 50% of the budget. In this talk Efraim shows how to audibly bring a map to life with just a few sounds and effects. You’ll walk away with a renewed passion for sound, ideas for new possibilities and a working knowledge of FMOD in Unreal.

//youtu.be/1QdDwQONq_g