Unity: 2D Physics Reference Project


In this live training session we will learn a workflow for laying out a simple 2D scene using 2D sorting groups, sprite meshes and 9-Slice sprites introduced in Unity 5.6. We will use these tools to create a simple 2D game. In this episode we will take a quick look at the 2D physics reference project created by Melvyn May which demonstrates how to use each of Unity’s 2D physics features.