Im having problems to unhide objects in a particle script test.
I hide the objects that i use as geometry in the birthscript, and want to unhide them when i delete the particles. i have a scripttest to test that all particles have returned to the original position, and in that scripttest i unhide. all works fine in the viewport but when i render the unhide command in the scripttest dosent work.
why didn’t i think about that, now i have keyframed the visibility track going from 1 to 0 on specific frames.