unfold vs zbrush


#1

HI all,
i’m tryng to unfold a mesh in softimage 2010; no problem , is working well.
When import the obj in zbrush, the texture is overlapping…
i try freeze the model, delete the cluster and other stuff, but no solution.
any help?
Thx
Leo


#2

Could be some quirk in XSI .obj exporter… had those sometimes ago on other xsi versions, try to import the .obj first into Wings3d(Free) and then re-export it again as a .obj from there, see if it still persists.

Also you are not limited to ZBrush to bake your color/normal maps, you can use other free tools also like Xnormal, take a look at this excelent Tutorial by Eat3D:

http://eat3d.com/free_zbrush_xnormal_pipe

Best of luck


#3

scale the uv down a bit…make sure it does not touch the UV layout border

and work’s fine
bye
leo


#4

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