Title: Uncharted 2 Character Art
Name: Hanno Hagedorn
Software: 3ds max, Maya, Mudbox, Photoshop, ZBrush
I finally found the time to post some of the work I did for Uncharted 2.
Everything was sculpted in Zbrush 3.1. The marketing shots were rendered in our engine and the sculpts were done using Maya’s MentalRay. All textures are hand painted. Photo-sources were only used for a couple alpha-stamps and cloth structures.
Here are some more images, I hope you enjoy
Additional material and highres images can be found on my website: hannohagedorn.com