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[color=black][font=Verdana]TECHNICAL SPECS:[/color][/font]
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[li][font=Verdana][size=1]8,000 triangles LIMIT[/size][/font][/li]> [li][font=Verdana][size=1]2 Color maps 1024x1024 with alpha[/size][/font][/li]> [li][font=Verdana][size=1]2 Normal maps 1024x1024 with alpha[/size][/font][/li]> [li][font=Verdana][size=1]2 Specular maps 1024x1024 with alpha[/size][/font][/li]> [li][font=Verdana][size=1]2 Glow/Effects/Whatever maps 1024x1024 with alpha[/size][/font][/li]> [/ul][color=black][font=Verdana][size=1]THIS IS A CHALLENGE - PLEASE FOLLOW THE TECH SPECS VERBATIM, if you have any questions that are not already asked in the FAQ below, feel free to post them here (in the rules thread) and they will be answered and added to the FAQs [/color][/size][/font]
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Ok, maybe a silly question but I’ve never gotten much into texturing. Can we cell shade? Or do we absolutely have to have normal maps and such?
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Please PM me if you are interested in judging.