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[color=black][size=2][b]UGAC- Megaman Villain- Rules -[/b] [/size][/color]
[color=black][font=Verdana][size=1]*Note: If you want an Printer Friendly Version of this post, look for the PDF below
Megaman Villain -THEME:
Welcome back to the new Unofficial Game Art Competition. Back by popular demand is another Character modeling challenge. This time around; you will be participating in the Megaman Villain UGAC. In this challenge, you are tasked with creating a single Character for next generation games. The Character has to be an entirely new villain addition to the Megaman series. It is time to explore what new villains will go against Megaman and his friends. The mission priority for this challenge is to create a well known icon of gaming history with varied differences already explored in the past games. Stylization will be your own, but keep in mind that this should fit into the Megaman world.
Megaman Villain -Guildelines:
YOUR MODEL MUST fit within Megaman Villains challenge mechanics:
ONLY model one character. We do not want to see a recreation of a Megaman Villain we want to see an entirely new Villain. Sketches or a description of what, and how and what the villains powers will be or look like. Below is a list of all the Villains from Megaman to Megaman 8 as well as a website containing many if not all villains and characters in the series. In your character name you have to put “Man” or “Women” at the end. Like Disco Man or Disco Women.
[/color][/size][/font][color=black][font=Verdana]TECHNICAL SPECS:[/color][/font]
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[li][font=Verdana][size=1]8,000 triangles LIMIT[/size][/font][/li][li][font=Verdana][size=1]2 Color maps 1024x1024 with alpha[/size][/font][/li][li][font=Verdana][size=1]2 Normal maps 1024x1024 with alpha[/size][/font][/li][li][font=Verdana][size=1]2 Specular maps 1024x1024 with alpha[/size][/font][/li][li][font=Verdana][size=1]2 Glow/Effects/Whatever maps 1024x1024 with alpha[/size][/font][/li][/ul][color=black][font=Verdana][size=1]THIS IS A CHALLENGE - PLEASE FOLLOW THE TECH SPECS VERBATIM, if you have any questions that are not already asked in the FAQ below, feel free to post them here (in the rules thread) and they will be answered and added to the FAQs
PDF http://onlinewarriors.beyondunreal.com/UGAC.pdf
Megaman Villain -POSTING GUIDELINES:
NAMING OF YOUR THREAD:
YOUR THREAD MUST begin with:
UGAC Megaman -
So if I was creating a thread it would look like:
UGAC - Megaman - Ghostscape
** if you do not name your thread exactly as it is outlined above, it will be renamed for you! 
Megaman -Submissions:
Posting guidelines will be in the submission thread. This thread will be up immediately this time around. So if you finish your project early, you can now post it before the final week of the competition. Finished models only, DO NOT post a WIP in the submission thread!
Please do not comment about other entries posted in the submissions thread (note: WIP’s outside of the submissions thread are ok and encouraged!) until all judging is complete and the ok is given
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[color=black][font=Verdana]Competition ends October 15th, 2006, at Midnight PST.
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List of villains you cant use:
[size=1]Air Man
Aqua Man
Astro Man
Blizzard Man
Bomb Man
Bright Man
Bubble Man
Burner Man
Burst Man
Centaur Man
Charge Man
Cloud Man
Cold Man
Crash Man
Crystal Man
Cut Man
Dive Man
Drill Man
Dust Man
Dynamo Man
Electric Man
Fire Man
Flame Man
Flash Man
Freeze Man
Frost Man
Gemini Man
Guts Man
Gravity Man
Grenade Man
Ground Man
Gyro Man
Hard Man
Heat Man
Ice Man
Junk Man
Knight Man
Magic Man
Magnet Man
Metal Man
Napalm Man
Needle Man
Pharaoh Man
Pirate Man
Plant Man
Quick Man
Ring Man
Search Man
Shade Man
Shadow Man
Slash Man
Skull Man
Snake Man
Spark Man
Spring Man
Star Man
Stone Man
Sword Man
Tengu Man
Toad Man
Tomahawk Man
Top Man
Turbo Man
Wave Man
Wind Man
Wood Man
Yamato Man
Link to Megaman series Characters (For Style Reference):
http://fenrir.finalfantasyq.com/mm/db/index.html
Good luck!
-Michael Patrick Clark and Rogelio Olguin [/color][/size][/font]
let the contest trully begin! 