UGAC-Megaman-theargylekid


#1

What up this is my first comp and first post on cgtalk though I come here quite often. This comp sparked the old interest so I figured I’d give it a whirl. I’m going to go with a female villain. Here’s a few concept doodles I did at work. She’ll probably get more fleshed out as I model but I figure posting some pics will give me some incentive to see this through to the end.

Sniper Girl:


#2

Nice drawing, but she doesn’t really seem to fit the MM world; she’s a bit tall and thin, her boots are too slim, as well as her guns, and she’s shows to much skin, not enough artificial synthetic, unnaturla skin :stuck_out_tongue: . Although there aren’t any women bosses (or characters really, other then Roll and that other girl…who i think is actually in X), i think this reference would help a lot: http://fenrir.finalfantasyq.com/mm/db/index.html . Also, since the name has to end with man or woman, I think she’d have to be named Sniper Woman :stuck_out_tongue: . Looking forward to an update.


#3

I chose to do a female character because of the lack of them in mm, I figured it’d be more interesting. I was thinking more along the lines of Tron Bonne from mm legends. She has slightly more realistic proportions, but I wanted to make her a bit sexier. I have a new concept I’m currently doing and her gear is a bit bigger. As far as woman instead of girl, same difference, someone else put girl as well if I recall, you get the idea. If anyone else feels I’m pushing the boundaries of the comp too much, then I’ll change my concept.

tak


#4

likeing the concept, but i have to agree it doesn’t look like it fits in the mega man world. Think the larger boots and less skin, or maybe a metalic skin.

Glad to see that you have joined in with us. =)

good luck.


#5

posting again, becuase your second post just showed up. Now you can post like a mad man… =)

As for pushing limits, I think that is really at the core of the challange. Staying within certian boundries and pushing those limits as far as posisble. keep it up. =)


#6

I think it is fine to go passed the design style a bit. As long as legs are metal, arms are metal etc and you have the slightly corny attacks/powers.


#7

Thanks for the responses, its much appreciated. I’m working on a slightly more mm proportioned design which I should have up later today. As for the skin, I plan on it being sort of plasticy and artificial looking with some kind of microchipish overlays. It’s not intended to be real skin. Anyway, more progress to come.


#8

i loved this concept, can’t wait to see the new version with mm style.


#9

Alright, so here’s the newest concept. It’s mainly a proportion update and some extra details. I think she fits into the mm world better now and I’m pretty happy with how it came out. Let me know what you guys think.


#10

Sniper girl is bitchin!


#11

This is a lot better than your first, as far as fitting in the MegaMan universe. The proportions are much better, but the face and the stockings just aren’t working for me, and the arm cannon doesn’t seem very sniper-ly, if you know what I mean. Sniper rifles have long, narrow barrels for high accuracy at extreme distances, whereas her arm cannon looks like it could shoot bowling-ball-sized projectiles, that wouldn’t be very reliable at a reasonable sniping distance. I think if you went with a sleeker design and a longer, more slender cannon she’d look more like she was actually “SniperGirl”. Right now it seems like she’s just “HotRobotGirl2156.”


#12

I know what you mean about the weapon not being sniperly. Maybe I’ll come up with a different name, I like this design and don’t really want to change it. The face is just more americanized becuase I don’t really know how to draw anime well.


#13

personally i love it. screw the megaman universe it would be a shame to waste such a good concept.


#14

the thing with megaman characters are that they are BLUNT. if this was a sniper woman. she would literally have a n arm as a scope. LITERALLY. And her body would probably resemble a gun of some sort. Really have to get that into the design. Looks good otherwise, but not fitting into mm universe~


#15

Well, I think I’m just going to go with it and see what comes up as I go. New and exciting ideas always come along. Sniper girl was just a working title really anyway. I’m leaning more towards Havoc Girl/Woman. She sports the Catastrophe Canon, a plasma nuke of epic proportions able to obliterate foes in its direct path while causing considerable splash damage.


#16

Woot. Dont’ take it the worng way, but that’s what concept design is about. Making changes ^-^ Either way, hope it comes out well!


#17

No offense taken, I appreciate the feedback. I’ll keep updating as things unfold. And oh, how they will unfold.


#18

HavocWoman, love it, and Catastrophe Canon! haha brilliant.


#19

lovin the high heels mega man style haha…good concept. I agree it’s not 100% in the artistic style of mega man but it definitely has all the qualities of a mega man character…roll with it imo.

-KDX-


#20

I think it is good to have a deviation from the style and I think this does it pretty good imo. Keep at it.

I want to see some highpoly action going on :slight_smile: come on guys I crave highpoly models for awesome normals :stuck_out_tongue: J/k you guys choose what you want. Hell sometimes normals do not work in some styles.

I dig the chick.