Please post your work below in the following format:
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General Information [color=white]- Include Your name, along with the final tech specs, and a Link to your WIP thread.
[/color]Name of Character and Description - IE, Fire Man, carries a giant flamethrower, etc.
Concept sketch - show us what you are thinking before modeling
Texture plates - show all of the texture files (if you wish, place an non-obtrusive watermark) Feel free to scale down your texture.
Final render - Four+ final 1024x768 JPGs - show the character from 4 different views -include the title of your thread on these JPGs. Please make at least one of the four images [color=deepskyblue]with a solid wireframe showing the whole model, and the others rendered out without a wireframe, as it would be seen in the game engine. Use additional images if you need, but make that you have at least one wireframe.
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JUDGES:
If you have volunteered for Judging, please use the format from past UGAC’s to determine this challenges’ outstanding entries. Basically this means you choose the top three, and award 3, 2, and 1 points to the 1st, 2nd, 3rd place, and provide comments explaining why you chose them. Additional critique and commentary on the other entries is extremely valued but not required.
[color=cyan]-[/color]If you would like to volunteer please [b]E-Mail [/b]me @ [email="http://forums.cgsociety.org/mpc2613@rit.edu"]mpc2613@rit.edu[/email] or [b]PM[/b] me (Ghostscape).
[color=cyan]We Currently need judges! Judging is easy and doesn't take much time, but your feedback and opinions are important to us! Please contact me[/color]
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[b]Deadline:[/b]
[color=white][i]Try[/i] to get your entries posted [i]before[/i] or [i]on[/i] [b]Sunday, October 15th, at Midnight, PST[/b] (Entries will not be accepted after 11:59PM, Pacific Standard Time); as judging will begin soon afterwards
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Please[b] do not comment[/b] about other entries [b]posted[/b],until all judging is complete and the ok is given
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