Thanks Takeroll, veteehrri, WMBrown… Actually this is the high poly model… which I am making for generating normal maps.
@Seforin: He he thanks man, nice to hear u liked the design… well yeah maybe the design would not properly fit into megaman’s world. When I went through the site listing megaman characters… most of the characters had plan armors and generic design… I decided to follow the same thing but also wanted to give a nex gen detail feel to it… Normal maps, 8k polys given to me were good opportunity to do that… So I delibrately gave the more detail looking armor sets to the character at the cost that it might divert from the style… though the stuff like big boots, big hands, kiddish look are still there… some things as u said might not fit. I will still stick to the design I hav rite now, as one more reason to that is I dont wnt to do a lot of backtracking.
Thanks again. And, yeah your not rude in anyway. I reaally appreciate ur crits and comments.
… but, ahh no buts… no need to give reason if it doesnt resembles MM series much :D. But, I am quite satisfied with wht I am doing, as its the first time I am doing something like this… and I wanted to do it like this. I guess the contest on tricky on this part itself… making a character going into MM universe and should be Nex gen… 



