Hey guys, my Megaman villian is “Gear Man.” My original idea was that it would be cool to have a character with some really giant gears that would somehow drive the attacks. I’ve gone through several revisions, and the concept I’ve chosen is to have the gears wind up and power a turbine in Gear Man’s chest. This turbine will act as a generator and produce electric-based attacks. Here’s some design sketches I’ve put together (very quickly mind you).


Upper Left: the primary design sketch I’m using to create the 3D model.
Upper Right: some finer details on the head and the gear.
Lower Left: the four attacks I was envisioning Gear Man to have.
- First Gear - stronger or electrified punches
- Second Gear - an attack using electricity to propel along the ground (think monorail)
- Third Gear - a ranged attack with a focused burst of electricity
- Forth Gear - an attack that blasts out in a certain radius
Lower Right: a little more of an action pose than the primary sketch.
A note on the attacks… the numbers 1 through 4 will be used to name the attacks and also to rank their attack power. Before using the special attacks, Gear Man will have to crank his gears and store up some electricity. The longer the charge the higher the gear he will be in and the corresponding attacks will be more powerful. For example, if he only charges for a short time he could do a “First Gear” attack. If he charged for a little longer he could get a “Second Gear” attack, and so on. I’m still working out the details on how you will visually be able to tell which attack pattern he is in, and my idea right now is to have the circular regions on the arms/legs/shoulders light up with a bright glow. So for “First Gear” which charges up his arms, the panels on his forearms would light up. “Second Gear” would light up his legs. “Third Gear” would light up his shoulders and forearms. “Forth Gear” would be a bright ass glow all around so you could see it coming for miles.
I planned on breaking in my new graphics tablet on this, but it got tied up at UPS over the weekend. Gaarrr!
I’ll update when I have the mesh done or some color schemes laid out.
I welcome any C&C on the concept, design, attacks, etc.


