UGAC - Megaman - chumble spuzz


#1

Alrighty, here’s my preliminary ideas:
Name: BoilerMan

Ability Ideas:

[ul]
[li]Shotgun Steam: Medium-range blast of superheated steam that can melt lesser robots to a creamy molten puddle–MegaMan included. :twisted:[/li][/ul]
[ul]
[li]Vapor Discharge: Close-quarters defense manuver surrounds BoilerMan in a thick superheated vapor–don’t get too close! Also, he might charge at you or something cheap like that. :thumbsup:[/li][/ul]These are the last two pages in my sketchbook. Looks like I get to start a new one. :slight_smile:

[img]http://i23.photobucket.com/albums/b397/chumble_spuzz/BoilerMan_concept1.jpg[/img]


#2

Alrighty, finally back home to ponder my previous mega-musings…

So far, of the ideas I’ve come up with, I’m really liking the pressure gauge and the valve–both of those are definitely making it into the final design. The FireMan-esque head is pretty cool, too, but it looks too much like the source. I think I’ll close off that opening in the top…maybe add some vents on the feet and arms to accommodate that Vapor Discharge move.

However, I’m completley torn on which body style to use. The pill-shape (top right, page 1) and the humanoid-shape (top left, page 2) are both pretty cool, I think…but I don’t know which to pick! Or is either the best choice? I’m thinking there might be something to that assymetric jobbie on page one, low center…I’ll sketch out some more ideas tomorrow.


#3

if i was the one doing it, i’d choose the humanoid in the second image. that one just oozes cool. (the pose doesn’t hurt either)

groovy stuff, can’t wait to see how it comes along!


#4

Yeah, that’s the feeling I get from it, too, WMBrown. I think I’ll go with that one…

Sketches coming tonight…I think I’m on to something…:thumbsup:

…more ellipses…


#5

I have to agree, I am liking the top left of the 2nd page.

What I like about it, is the Steam Smoke Stack on the top of the hat.

The Steam/Pressure gun reminds me of Steam Boy. Looking forward to seeing more sketches when they get posted.


#6

My favorite is the one with "X"s for eyes and the word “dumb” underneath, there is just something about him.


#7

Well, after much thinking and some sketching I’ve decided to go with the pill-shaped body. I know the humanoid just ekes coolness, but think about it: BoilerMan. Boilers are large tanks! He’s just got to look like a boiler. Even if it means he might look a little less cool. :rolleyes:

So here’s my latest sketchin’s. I’ve still got some refining to do on the shoulders and feet…conceivably elsewhere as well…

Yeah. Drawing robots is hard.


#8

after your first sketches i thought i should say, that the non humanoid-like concept is totally correct for me: it has a retro-funny style, while the other just a cool guy with no extras. and im happy u continued both of them, i really like the result in the middle of the third picture. maybe a little bigger weapon-hand. maybe. keep up the good job


#9

I don’t agree with that, the boiler shaped baddie could be regular enemies, that’s what they remind me of, and then most of the old megaman villians where humanoid shapes or humanoid versions of these kind of level baddies. I’d still go for the first humanoid from the second sketch. anyhow, just my 2 cents.


#10

Good choice, I think if you put a valve handle on the side of his gun arm he could turn it to adjust the power of his attacks.

This guy looks good.


#11

Hey, thanks for all the feedback, everyone!

FreakyDude:
Yeah, I thought I’d ruffle some feathers with my desicion. I do see your point about him looking like a regular enemy, and he does remind me a bit of the torch guys in QuickMan’s level, but I’m trying to glean my design ideas more from NeedleMan-type bosses than anything.

OneSharpMarble:
That thought has entered my mind far more than once. Probably more like three or four times. :thumbsup:
Hey, maybe the valve could be like a switch that shuts off the steam flow from his cannon to his ventilation system and vice-versa? That might be a more sensible-ish mechanicalation; I’m no gun enthusiast, but I don’t know of any shotguns that have “medium” or “light” settings. :smiley:


#12

I love the middle char. on the third page. Seems very well developed already. I also like that light drawing on the top left of the same page for some reason too.

While the humanoid one on the 2nd page is great it just reminds me too much of torch man.


#13

I really like on your first image in the top right corner. it shows a lot of character. I like how you refined him later on your the middle of your third image.


#14

Well, I’ve been doing some sketches to refine the feet (I’ll post 'em later) and I think I’ve got something good going, but it’s getting late, unfortunately.

Real quick before I stumble off to dreamland:


#15

Man, no comments all day? Certainly my half-finished blocking-out skills haven’t left you all speechless… :smiley:


#16

Blockout complete! I still need to refine a few things (mainly the boots), so feel free to C&C!


#17

He need bigger boots and shins :stuck_out_tongue: . Maybe even slightly longer legs (but that’s up to you, just a suggestion). Other then those two things, I think it looks great :slight_smile: .


#18

nice to see some modells, good job.
but imho, the mouth and eyes’s area is better on your sketch than on the modell. make it that way, that would be much better. and his weapon hand needs some work too. maybe try what OneSharpMarble said: put a valve handle on the side of his gun arm. just to show us how it looks. beside that its a good modell. i like it.


#19

!!! Oh yeah! I totally forgot about that valve on the arm cannon thing.
again… :rolleyes:

And, I think I agree with you about the small boot issue, ace4016…no, wait. I definitely do. :slight_smile: I think his body should be wider, too…that should accommodate longer legs and bigger boots much easier. A mobile iron tank filled with water need some decent support, dagnabbit! And I’ll tweak his face once I get his proportions down.

Thanks, and keep the comments and suggestions comin’!


#20

coming along really nicely! this looks awesome, can’t wait to see the next step.

can’t wait to see how all these characters shape up in the end, some stiff competition!