UGAC – Megaman - Boo patrol


#21

Yea the teeth im gonna tweak, thats no biggie. Im going to give him a male gorrilla like attitude and posture. Given that he was one of willys very first prototypes i think it would really give you that impression. Like always i really appreciate the replies and suggestions. ill be working on it some more so hopefully we’ll b able to see some new updates tonite.


#22

cool Im really liking the way this is coming out! I really like the design of the head, Definetly cant wait to see the full body design! :smiley:


#23

Well heres an update,added the suggestions to the revision and added the power tubes and the exhaust pipes. The collar base with rivets are done. Will begin working on the chest piece. Please let me know what you guys think. Thanks to everyone that provided feedback.


#24

Well Heres the Chest Section, im gonna model out the rest of the body to see how many tris i have left before i go in and add more detail objects to the chest area its not many but u never know. i still have to do some choppin on the shoulders to attach the big gear for his arm cannon and the smaller gear on the left side to control his back/Shoulder trash cannon. Please let me know wht u think thnx.


#25

wow! incredible work so far. You will definately have my vote if you keep it up. How did you render that btw? it looks half toon half clay half shaded… very neat.


#26

thnx for the reply always appreciate it, bout the render to be honest its just 1 main light with shadows on and 4 fillers with no shadows using the default scanline render.


#27

Well heres an update on the chest section its pretty much done except for the smaller details to be added if tri’s permit it. I added the 2 gears that control his arm canon and his shoulder canon. Ready now to move on to the arms and legs. Please let me know your opinions, and thnx to everyone that has replied.


#28

I’d say make the big gear bigger! :smiley:


#29

Well heres an update with the legs built just gotta do the feet. i can make the bigger cuz it looked alil clunky and would cause issues when attachin the cannon to his arm (sorry :O( ). All that is left are the feet and arms and canon. Please lemme know what u folks think.


#30

looks really great! I think the base of the feet should be wider though :slight_smile:

Great job!


#31

Well heres mini update i took the suggestions to heart and made the legs alil plumpier i also felt they were alil to skinny cant make em to big cuz they’ll start to over lap LOL. Well here it is tweaked the legs like suggested and added the feet. Now its time for the arms :O)Thanks everyone for the suggestions :O)


#32

Heres another update added the left arm, all i need left is the canon arm and the back / shoulder canon.Also included some wires. please let me know wht u guys think crits are always welcomed thnx :O)


#33

Your guy is kick ass. The only thing that is sort of bugging me is his legs. It seems like it wouldn’t animate all that great. You might want to push his waist up and give him some knees?


#34

Hand looks good, all your details are nice. I agree with False that his legs need to be tweaked a bit, The upper part seems just a tad bit too short. Maybe extend them a bit.


#35

i gotta see there still details i havent added yet due to poly constraints. i gota see how many polies i have to spare to determine what i gotta knock off to fix those issues. yea i was looking at the waist line gonna have to move it up a few notches.

** Update **
Fixed waist line already


#36

Looking good man. You’ve made a ton of progress already. The shape of the waist cylinderish thing feels like it needs something to me. Perhaps if you round it out more to match the rest of the character.


#37

Well heres the Final for the Modeling process ended up with 35 Tri’s left Pheww it was close :O)
Well here it is Garbage Man before being Textured. Tweaked the Waist and the Knee have Gears inside them. Please Crits and Opinions welcomed.


#38

oh…dear…god…thats a big cannon…

There is some fairness value in this game series (dear god its as big as megaman for christ sake)

No comment, this thing is bad ass, cant wait to see the texturing done!


#39

man, this come out nicelly, wanna see the texture work.


#40

thanks for the replies everyone working on the unwraps as we speak should start posting texture work soon :O)