Guess I’m entering since I needed to do an interior for my current game project anyway. However, I’m going to feel rather out of place compared to the rest. They have cool “midevil” themes and other such ideas to move their designs along. I have… well, a dance game compatible stage.
The basic idea is a club style setting mixing some of the contemporary art themes along with a rather organic flow to the architecture. Of course we’re talking huge screens (thankfully these are shots so I don’t have to kill the texture limits with the fully planned “visualisations” sequences so thank goodness for small blessings), bright strobes, and if I can figure how how to code it in, even fog machines. And of course the ultimate in trendy techno accessories, blue neon.
















