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*Note: If you want an Printer Friendly Version of this post, look for the PDF below
Master Chamber -THEME:
Welcome back to the new Unofficial Game Art Competition. Back by popular demand is another level creation based challenge, this time around; you will be participating in the Master Chamber UGAC. In this challenge, you are tasked with creating a single interior space (may it be an room, dungeon, ect
) that will populate your game world. Picture if you will, the Dark and Suspenseful rooms and halls of the Resident Evil games, or the large open control rooms from the classic N64 game 007 GoldenEye. They are all objects from gaming history that have had their status elevated from just another part of a games level to a symbol of the genre. It is now your task to redefine that gaming staple. However, recently, game developers have shifted away from thoughtful level design in their games, focusing instead on other details and in the process leave their potential players with long bland halls and rooms that not only dont differ from the rest, but act only to get the play from point A to B. When going about designing your interior space, try to take these past failures into perspective and learn from their mistake. Lets see what your “Master Chamber” beholds for the adventurous gamer!
Master Chamber -Guildelines:
YOUR MODEL MUST fit within Master Chambers challenge mechanics:
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ONLY model the interior space. We do not want to see the rest of a large vehicle, house or environment that the interior space belongs to…This Challenge Is Only About An Specific (read: ONE) Interior Space. Sketches or a description of what, and how and what the interior space belongs to will be enough.
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TECHNICAL SPECS:
[ul]
[li]20,000 triangles LIMIT[/li][li]10 MBs of Texture Space[/li][/ul]----------------------------------------------------------------------------------
THIS IS A CHALLENGE - PLEASE FOLLOW THE TECH SPECS VERBATIM, if you have any questions that are not already asked in the FAQ below, feel free to post them here (in the rules thread) and they will be answered and added to the FAQs
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Master Chamber -POSTING GUIDELINES:
NAMING OF YOUR THREAD:
YOUR THREAD MUST begin with:
UGAC - Master Chamber -
So if I was creating a thread it would look like:
UGAC - Master Chamber - DevilHacker
** if you do not name your thread exactly as it is outlined above, it will be renamed for you!

Master Chamber -Submissions:
Posting guidelines will be in the submission thread. This thread will be up immediately this time around. So if you finish your project early, you can now post it before the final week of the competition. Finished models only, DO NOT post a WIP in the submission thread!
Please do not comment about other entries posted in the submissions thread (note: WIP’s outside of the submissions thread are ok) until all judging is complete and the ok is given
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Competition ends August 17th
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Good luck!
-Daren Loney
View this challenges PDF Rule Book:



That is if I can make time from my currenty highpoly project.