I need to work on my environment skills. Thanks for the challenge fellas.
I’m going to try to make a buried temple chamber surrounded by shored up dirt walls. The temple has been inhabited by “apocalypse” survivors. At the top of one side of the walls and through the cieling, I want to attempt to have the sun shine through.
Planned process:
- Layout
- Painted mood concept
- Asset and Texture planning
- Rough block in of space needed
- Asset modeling and texture rough
- Asset and Texture Placement
- Lighting and Atmosphere
- Rendering and Tweaking/Improving
- Final sub.
Let’s Do it!!!
