UGAC - Juggernaut Vehicle – Starr Shaw


#1

Well, this will my first time posting a UGAC, but what the hell! Like many of you I have very little time – so much to do. This one seems so fun, I gotta try!

LARGE VERSION

I am going to try the above thumbnail, a flying airship.

I most likely will be sketching allot and fine tuning this before I start to model anything in 3D.


#2

WOW!
Liking the concept a lot.
It’s about time that someone (or to my knowledge) entered with an air vehicle.
Your concept at the moment reminds me a lot of the Goblin Air Ship on WarCraft III

Cant wait to see more.
:applause:


#3

great concept sketch!! cant wait to see more :slight_smile:


#4

Yeah this is one of the first airship designs for this contest. Looking forward to this!


#5

[----------!!!!!!awesoe!!!!!!----------]


#6

Son of a gun… My idea is similar to yours, though not a blimp. Good choice on the design though. I look forward to see how it progresses.


#7

Thanks Guys! I am going to do more concept work on it this week and then start to think about the poly model.


#8

Changed a little from my thumbnail drawing in my above post. My concept sketch of the exterior of the Air Stronghold Playground.

LARGE VERSION


#9

Had some time to start some modeling of the craft. Here are the two wing engines…


#10

wow, this is cool stuff dude

well start :thumbsup:


#11

Thanks Hellboy.

Well worked on the modeling alittle here and thior this week, hope to work on some more this weekend.


#12

Some more work on the ext. still need some detail and work on the mesh, but getting thier.


#13

Well, starting the UV mapping. :scream:


#14

Very nice looks nice and clean. The rear wings have a little bit of distortion on them towards the lower part that meets the balloon. But other than that its great, so keep going!


#15

Thanks! Yeah, I see the rear wings, I better fix that! Thanks! :thumbsup:


#16

Hey.
I must say, this it one of the most interesting vehicles of the contest.
The new concept art looks awesome, and the model is progressing nicely.
Keep it up.
:thumbsup:


#17

Thanks [b]DevilHacker :slight_smile:

[/b]Well, done with all the ext UVs. Today I had time to work on the textures alittle, don’t think I will have any more time til after Chirstmas. But this is my start…


#18

Had a little of time this morning, added some more detail, think I will jump to the top control tower next and work my way down.


#19

Well here are views of my levels exterior.:wavey:


#20

I used 3-512 color maps and 3-512 B&W :beer: