UGAC –Handheld Environment– shoot-em-up – SHEPEIRO


#41

i lightened the textures etc over weekend and was pretty pleased but looking at them now on my work monitor, i beleive the problem is the brightnness of my home monitor. just bought a new LCD and boy its nice but its alot brighter than most other screens.

whats the best way to get it corrected?

any way here are some updates, as i said better lighter textures for the mushroom tops and sltalks.

added daisys, just for asthetics no real design reason.

added exploding puff balls
befor

after

and varoius otrher pics


#42

screen furniture mock-up, will be more cartoony in finished


#43

Hey. Awesome looking video. But the download process is way to complicated to download the video (which might be the reason for the lack of replies on it) I counted an total of 4 links and site re-directs to get to the download.
You might want to look for another host for your files such as Ripway.

Also, about the images, and the overall entry

It looks great! Easily one of the most interesting entries of the competition.
Seriously. Great work. If this was an real game I would run out and get an DS.
Maybe you should pitch the idea to an few companies

:beer:


#44

yeah ive known about that for a while thanks for the link, its the better than all ther sites ive tried to use,

will post new link as soon as they fix problem with site, thought that was going to easy


#45

little update on the screen furniture


#46

i am digging this a lot:)
latest screenshots look good:D


#47

Yo much thanks to Urgaffel for hostin my new video.

http://www.urgaffel.com/shepeiro/Sh…eveldivx5-1.avi

tell me what you stink, i mean think


#48

Finally managed to check the vid out - looking polished.

like Shot on the bridge and insect, your smoke cloud features are cool.

maybe:

cut to tank rolling over a powerups

cut to/from ‘iris’ second screen device.

my 10 pence worth.


#49

You should make a mock up of someone filming someone else playing it on a ds :smiley: You did the DS mock up, you just need to animate it! No need for shaky-hand-cam™ though :wink:


#50

unfortunately i dont own a DS. and cos im going on hols on monday YAY i cant really afford to go and get one just for this, even though its very tempting. if someone could send me a few pics of them playing with blank screen and fingers/stylus in different positions i could whip up a quick GIF


#51

Was thinking of the picture you had earlier and just have it play as a demo, no need for human interaction :slight_smile:


#52

Go into more detail of what you want

[font=Times New Roman][size=3]I will see what I can due.[/size][/font]

Video?
(If so, how do you want to go bout the button clicking/screen tapping?.. timings ect.)

Pictures?
(what positions ect.)


#53

if you can post four pics of DS with finger tips in various clicking positions i could make a quick little gif, but i think its too late now, and it wouldnt really work with submission structure.

these are my propossed submission piccys.

i think i managed to squeeze everything in there

need crits befor end of working day 5:00 ish GMT otherwise im gonna submit, as im off on me hols and need to spend tommorrow on me portfolio


#54

no replys oh well im gonna submit then.


#55

wow, i think it looks pretty darn good.

too bad the textures gotta stay so low res


#56

[color=deepskyblue]- - - [color=deepskyblue]News Update on Deadline[/color] - - -[/color]



Hey. I got to say. Your entry has (as from the beginning) looked’ great.
I know you were 100% done, and therefore did not want an extension, but so many people were so close, and we got so many pleas, we had to give people a few more days. Have fun on your vacation, and rest well knowing your done… and if you want to do any updates afterwards, awesome. I look forward to it.
:thumbsup:


PS: Do you still want the system pics?


#57

wow thats awesome! is this actually on a DS, or all a mock-up?


#58

its mock up, but if anyone wants to cram it on to a DS it shouldnt be too difficult


#59

Shepeiro, this was a top-notch job. It actually looks fun to play! :smiley:


#60

Wow, i really like how the whole idea came out.
From UnrealTournament04 i am used to textures with max 4096x4096…ha
…so i am pretty amazed what nice effects you can do wth that little texture space.
I was viewing this thread and saw what nice progress it made from the concept to
the final “game”.
2 Thumbs up.

Greetz

TheAbyss