UGAC – Handheld Environment - Rules


#81

pretty sure im goona set this as next comp any one with an objection raise it now or forever… er shut up

topic
Super Shiny and Sexy vehicular competition,
design your own original vehicle, emphasis on form and concept,
can be from any period past present or future, its just got to be fast, super, shiny, and not look daft draped in scantily clad women.

Must be original, no copies, no variations, no modifications of existing vehicles.

specs

Ok I based these specs on the tanks from BF2 (PC highest LOD), so they are high-end pc, low-end next-generation .

6k tri’s
2048x1024 colour, specular, and normal maps.
2 materials allowed, one with refection cube map (6x 256), or single 512* spherical map.

refs

http://www.cgchannel.com/gallery/vi…jsp?imgID=10491
http://www.linternaute.com/auto/mon…r/audi-rsq3.jpg
http://www.moviezilla.org/images/movies/fn2.jpg
http://xbox360media.ign.com/xbox360…1721566-001.jpg
http://www.bath.ac.uk/~ensgwo/Image3.gif
http://www.hotrodhotline.com/featur…s/ArtArfons.jpg


#82

6k tris, man isnt that too low, especially as we’re going towards next gen…


#83

General question to everyone: What exactly is next gen? The Xbox 360 is on the shelf, PS3 will compare, and PC’s dont work in generations…?


#84

when I say next gen, I mean games are getting more advanced and more details can be put down on a mesh along with its norm map. Also hearing the WWE characters for the PS3, each character has almost 20k

so for me, next gen = more poly. For the PC, you are right, PCs doesn’t work as next gen but from now and then, most games require higher system specifications, which means those details have been enhanced. Anyways, to make long painful story short, 5 years ago, a PC game mesh had less details compared to today, and for years to come, PC Game meshes will have even further details than today, so in a way PCs do work as next gen


#85

Although I agree with you on the next gen poly counts Hellboy, there are still going to be games where this sort of polycount is required. Perhaps i’m being pedantic, but I guess i’m trying to work out in my mind at least how a model of this resolution fits into a game of current technology:

LOD Models: The Half-Life 2 character model for Alyx is around 9k, but she also has 5 reworked models for various distances and speeds, right down to about 1k. I know many apps have functions that do this for you, but they’re usually pretty messy and a cleaner way is to model the lesser detail by hand.

Mass-model games: This is the most common one I would think. A vehicle like this may be part of a massive fleet of veichles and characters (such as a war sim). All those polys add up.

Poor Companies that can’t or won’t go to next gen engines:
Okay now I’m just being silly. :smiley: (although there is some truth to it!)


#86

to everyone:
I understand the questions about the polys. But, those are around normal with PC games such as Battlefield 2…

Check it out…
[Link]


#87

… ok, I am a bit confused then. Do you mean next gen, like projected specs for Xbox720/ps4? or the high end of current specs?

anyway, allowing higher wouldnt hurt, but 6k should be enough - IMO


#88

wow.
Xbox720… now there is an thought… :smiley:
*Thinks of crazy # of polys such an system could push

The specs it looks like we are shooting at are high end current gen, mid-end next gen (xbox 360, PS3). If you stop to think about it, 6000 is really the sweet spot; while it is low enough to not be daunting; it is high enough to get impressive results; while at the same time being not ultra-time consuming (IE: More people theoretically finish).


#89

Hahhaa! Exactly. I’m a major culprit of NOT finishing! I intend to remedy that this round. :slight_smile:


#90

Awesome news!
I always love to see what you come up with.
:thumbsup: :arteest:

and to keep with the good news
It looks like this might be the fastest turn around so far. (or at least as far as I can remember) Looks like this challenge might “officially” start tomorrow afternoon!


#91

Well, I think you should get it going in a flash, while there is interest tailing the last comp.

LITE EM UP!!!


#92

That sounds like the plan. The rules were put together tonight, and will go through editing tomorrow. After that… its go time…

Ok, i am off to get some sleep… Night.
-Daren Loney


#93

Ok. Rules and everything is 100% done. Here are some sample Front Page plugs.
I thought that I would give people an choice, to pick or create their own, than post the challenge up in the morning while some moderators are actually awake…

Night.
-Daren Loney


#94

I like the third plug image, it stands out well!
So when do we start? :slight_smile:


#95

1 or 3 _


#96

yea I like the third, should grap folks attention very carefully


#97

Morning everyone.
3rd it is!
:thumbsup:
Thread should be up in an few min’s to an hour.


#98

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.