I’ve made a short cinematic to test Lumen and Nanite in Unreal Engine 5.
This is a heavily modified version of the Paragon Sample Map wich I used for my last project. I extended it, redid the lighting, upgraded the Assets and increased the detail significantly. Geometry is rendered with Nanite, lighting is of course Lumen and reflections are using RTX ray tracing.
Paragon Assets: Epic Games
Cobwebs Pack: Riptide 3D
Modular Human Skeleton: Game-Ready Characters
Additional Sound FX: freesound.org
Music: Hartwig Media