Tutorials Galore *updated December 12 2003*


#1

Ok, sorry guys. I should have gone through all the links one by one before I posted this because there were tons of dead links. Hopefully they’re all working now.

3DSMAX GENERAL TUTORIALS
http://www.comet-cartoons.com/toons/3dhelp.cfm/
http://www.3dtotal.com
http://www.3dcafe.com/
http://www.raph.com/
http://www.exchange3d.com/main/index.php
http://www.3dark.com/
http://www.maxhelp.com/
http://www.max3d.com/
http://www.3dluvr.com/
[[size=2]http://www.3dm3.com[/size]/tutorials](http://www.3dm3.com/) NEW!
http://mr2k.3dvf.com/frameset.htm (French)
http://www.topleftpixel.com/ila_solomon/Tutorials.htm (provided by Ila Solomon)
http://www.x99online.net (by Conrad)
http://www.spoono.com/tutorials/3dstudiomax(submitted by Xilica
http://www.deviantart.com/thumbnails.php?section=3dsm(submitted by Xilica

http://danielbuck.net/tutorials.htm (submitted by Xilica

http://www.xenomorphic.co.uk/education.htm (submitted by Xilica

TEXTURING METHODS (by Riddlaz)
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Leaf_Project.htm

ABSTRACT DESIGN
http://www.voidix.com/tutorials3d.php

BOOLEAN
http://www.atomic-animation.com/boolean_reminders.htm

CAR TUTORIAL (by Karabo Legwaila)
http://www.dutch-gamers.nl/~karabo/tutorials/car/index.html

CAR TUTORIAL (Raybrig Honda NSX by Morten Munk Rowley)
http://www.munkmotion.com/tutorials/nsx/1a.htm

CLOUDS: (afterburn) by Daniel P. Ferreira
http://www.wonderslime.com/tutorials/01-clouds/clouds.html

CHARACTER RIGGING
http://www.maxtd.com/

CHARACTER STUDIO
http://www.maxhelp.com/csc/default.htm

FOLEY STUDIO
http://www.boomerlabs.com/

FOREST PRO
http://www.itoosoft.com/english/forest_tutorial.html

GRASS
http://www.suurland.com/tut_grass/tutorial_grass.htm

HAIR: (by Lizard Head)
http://www.lizard-head.com/Tutorials/MaxHairTutorial/Tutorial_MAX_Hair_1.htm

HEAD
http://www.jonesinc.com/inktutorial5.html

HUMAN BODY (MODELING)
http://www.dlc.fi/~ops/tutorial/human.htm

LENS FLARE (BASIC)
http://www.digitalproducer.com/pages/Max_effects.htm

LIGHTING (Fun with Lights By Dr-spline)
http://www.raven-nation.com/fil.htm

LIGHTING (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/lighting

LIGHTING (VOLUMETRIC)
http://home5.swipnet.se/~w-57917/Tutktx.html

LIP SYNCHING
http://www.comet-cartoons.com/toons/3dhelp.cfm/

MENTAL RAY
http://www.cinegrfx.com/
http://www.mentalimages.com

MESHSMOOTH
http://max3dstuff.com/msmooth.html
http://www.max3dstuff.com/hand.html

MODELING (Sebulba): (meshtools)
http://www.polysculpter.fsworld.co.uk/lessons.html

MODELING (Joan D’Arc (character + clothes) tutorial in English, at least part of it.)
http://www.3dtotal.com/ffa/tutorial…rc/joanmenu.asp

MODELING (BALL SOCCER)
http://www.suurland.com/tut_ball/tutorial_football.htm

MODELING (GUITAR)
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm

MODELING (HAIR)
http://www.comet-cartoons.com/toons/3ddocs/hair

MODELING (MOUTH - ANIMATED)
http://www.geocities.com/mad-guru.geo/mouth.htm

MODELING (ROLLING CARPET - ANIMATED)
http://burningpixel.com/Max/MaxCarp1.htm

MODELING (SANTA)
http://visualmagic.awn.com/html/tutorials/santa.html

MODELING (TREE)
http://www.controlzed.com/greg/3dtipstree.html

NURBS (BASICS)
http://www.webreference.com/3d/lesson67/index.html
http://www.webreference.com/3d/lesson64
http://www.webreference.com/3d/lesson65

REFLECTION
http://www.digitalproducer.com/pages/Max_effects.htm

RHINO
http://members.tripod.com/~fyre3d/rhino.htm

RUBBER MAP
http://www.rubberflex.com/RubMap/rubmap2.htm

SCRIPTING (MAXSCRIPT)
http://www.origamy.com.br/max/English/maxscript_01.html
http://www.origamy.com.br/max/English/maxscript_02.html
http://www.origamy.com.br/max/English/maxscript_03.html
http://www.origamy.com.br/max/English/maxscript_04.html
http://www.origamy.com.br/max/English/maxscript_05.html
http://www.origamy.com.br/max/English/maxscript_06.html
http://www.origamy.com.br/max/English/maxscript_07.html
http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip

SHAGFUR
http://www.3dgate.com/techniques/000328/03283ds.html

Shag Hair: (parts 1-2 … submitted by Adam Watkins)
http://www.adamwatkins.com/s3_tutorials/s3_01.htm
http://www.adamwatkins.com/s3_tutorials/s3_02.htm

SKIN
http://www.webreference.com/3d/lesson98/

SMOKE (CIGARETTE)
http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm/

SHADOWS (SOFT)
http://max3dstuff.com/sspot.html
http://max3dstuff.com/sspot2.html

SPLASH
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm

MAPPING (Multiple UV Channels)
http://www.uvmapper.com/

TEXTURE MAPPING
http://members.shaw.ca/loganfoster/download/index.html

TILEABLE TEXTURE (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/tile/

UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
http://waylon-art.com/uvw_tutorial/uvwtut_01.html

WATER / RUNNING WATER
http://www.3d-sdp.com/water%20tutor.htm


#2

MODELING (various courtesy of insect666)

http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]


http://www.3dm3.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]


http://www.3dm3.com/tutorials/dmf/
[a very good tutorial about making, texturing and lighting a missile.]


http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]


http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio
[A tutorial for early beginners.]


http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=polymodeling
[another poly-modeling tutorial.]


http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]


http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]


http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]


http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20035
http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]


http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]


http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]


http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]


http://www.geocities.com/ribok7/multiloft.html
[Here’s something about multi-lofting.]


http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60
[fractals or shards… Very good abstract visualisation.]


http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial… What weird look.]


http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]


http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]


http://www.taffix.com/Tutorials/Surface_Tools_Ear/index.htm
[modeling an ear… !]


http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]


http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]


http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]


http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]


http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]


http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball… Simple?.. Not actually.]


http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]


http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]


http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon… Not so stupid idea.]


http://www.voidix.com/coolabstract.html
[doing abstracts.]


http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car’s exhaust pipe.]


http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]


http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
[modeling the full human body.]


http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[making a cartoon character. ]


http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp
[And another character.]


http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp
[A head tutorial…]


http://www.3dm3.com/tutorials/bolt/
[A bolt and a nut…]


http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]


http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]


http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]


http://www.3dtotal.com/ffa/tutorials/max/making_sebulba/making_sebulba01.asp
[Making “Sebulba” (heh?). A very nice tutorial for making a full head of a sci-fi character.]


http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar…]


http://www.3rddimensiontutorials.com/Walls%20&%20Windows.html
[Making windows and doors in a wall without booleans.]


http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene… Texturing modleing lighting, etc…]


http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]


http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp
[Patch-modeling a car.]


http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm
[some more uses of the PathDefor modifier.]


http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]


http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house… The atmosphere, fogs, lighting, texturing.]


http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm
[Making clothes on a character.]


http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm
[NURMS modeling.]


http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body, by using box-modeling.]


http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly “hummer”! :)]


http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]


http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather… ie. A Rhino and max tutorial.]


http://www.digitalproducer.com/pages/rezin_grass.htm
[ok… This is another tutorial about making grass.]


http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm
[making simple terrains.]


http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html
[another way of making faces by using spline-modeling.]


http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[making trees without any plug-ins.]


http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp
[Using CrossSection…]


http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]


http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp
[that’s a cool car. :] Quite interesting modeling too…]


http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II… I guess his name’s Yoda. =)]


http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp
[lol! The tutorial is good… But what are they modeling?.. lol!]


http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp
[Damn… face features again.]


http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]


http://www.cglearn.com/tutorials/max3/03_lathe_martini.html
[simle exercise… lathe.]


http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]


http://www.cglearn.com/tutorials/max3/02_extrude_logo.html
[a logo.]


http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[another tutorial for making trees without plug-ins]

http://www.hello-napalm.com/tuts/tut_tire.html
[Modeling a Tire - by cgtalk user Capn Panic]


#3

TEXTURING (various courtesy of insect666)

http://www.cgtalk.com/showthread.php?s=&threadid=6648
http://www.cgtalk.com/showthread.php?s=&threadid=7681
http://www.cgtalk.com/showthread.php?s=&threadid=11053
http://www.cgtalk.com/showthread.php?s=&threadid=17631
[A 5 part tutorial about proper texturing. Lot’s of tips.]


http://www.neilblevins.com/cg_education/translucency/translucency.htm
[A very in-depth tutorial about translucency.]


http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm
[some usefull tips about metal materials.]


http://www.neilblevins.com/cg_education/wet_materials/wet_materials.htm
[making wet materials…Uhmmm, not making acctually - just an explanation of what makes a material look wet.]


http://www.neilblevins.com/cg_education/glass_chrome_pottery/glass_chrome_pottery.htm
[Realistic glass, chrome and glazed pottery shaders for brazil.]


http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm
[Anistropic higlights. A long tutorial for advanced.]


http://www.the3dstudio.com/tutorials.asp?id=125
[The AA filters is 50% what makes a good renderer realy work.]



[A nice little tutorial about making clay.]


http://www.neilblevins.com/cg_education/sparkling_snow/sparkling_snow.htm
[How to achieve the sparkling snow effect.]


http://www.davidtitusproductions.com/bw/tutorial_uv.html
[A very good tutorial about UVW mapping a shoe/boot.]


http://www.neilblevins.com/cg_education/complex_mats_falloff/complex_mats_falloff.htm
[Some complex organic materials.]


http://www.flay.com/getarticle.cfm?articleid=5
[Making a leather jacket.]


http://www.neilblevins.com/cg_education/max_metal_shader/max_metal_shader.htm
[making a “blin” shader look like “metal”]


http://www.the3dstudio.com/tutorials.asp?id=31
[How to add animated textures.]


http://www.3rddimensiontutorials.com/Iris1.html
[An iris texture tutorial - very useful for making eyes.]


http://home1.swipnet.se/~w-12643/tutoria2.html
[A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}


http://www.neilblevins.com/cg_education/complex_shaders_proc/complex_shaders_proc.htm
[making a green tongue by mixing complex maps.]


http://www.3rddimensiontutorials.com/Skin.html
[A human skin material.]


http://interneteye3d.com/Tutorials/2001/June/3DSCMapM/default.asp
[using the Camera_map modifier.]


http://www.axsstudios.com/tut/Dirt/
[Adding some dirt to liven your maps a bit.]


http://www.neilblevins.com/cg_education/map_channels/map_channels.htm
[Another good mapping lesson.]


http://www.the3dstudio.com/tutorials.asp?id=107
[Blending directly two (or more) materials.]


http://www.3rddimensiontutorials.com/psptiles.html
[Making a stone texture in PS. {Not software specific.}]


http://www.3rddimensiontutorials.com/photomagic.html
[maping photos onto objects, to get a photorealistic look.]



[making skin for characters.]


http://www.3rddimensiontutorials.com/Anistropicshader.html
[Anistropic surfaces of disks and stuff like that.]


http://www.the3dstudio.com/tutorials.asp?id=91
[car paint that looks good.]


http://www.cleverlikeamonkey.com/showandtell/tutorials/composite.htm
[using a composite material.]


http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing… =)]


http://www.the3dstudio.com/tutorials.asp?id=53
[making a very interesting material, called X-Ray material.]


http://www.3dm-mc.com/tutorials/can/
[the poor can…]


http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/
[poly-modeling another head.]


http://www.the3dstudio.com/tutorials.asp?id=119
[Texturing a tire.]


http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=23265
[a set of texture-mapping tutorials.]


http://www.taffix.com/Tutorials/Material/MountainMap/index.htm
[The basic way of texturing a mountain.]


http://www.the3dstudio.com/tutorials.asp?id=118
[making and texturing a very nice tire.]


http://www.the3dstudio.com/tutorials.asp?id=80
[basics of compositing materials.]


http://www.bergen.org/AAST/Projects/3DSMaxTutorial/mapping_coordinates.html
[introduction to mapping coordinates.]


http://www.taffix.com/Tutorials/SwimPool/index.htm
[A swimming pool material.]


http://www.the3dstudio.com/tutorials.asp?id=126
[some tips for making organic materials.]


http://www.bergen.org/AAST/Projects/3DSMaxTutorial/materials_info.html
[material tips for begginers.]


http://www.taffix.com/Tutorials/Undersea/index.htm
[the making of different underwater effects.]


http://www.the3dstudio.com/tutorials.asp?id=52
[the “polished wood” look]


http://www.the3dstudio.com/tutorials.asp?id=122
[silk material.]


http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing… Nice dream-house =D ]


http://www.3dcafe.com/asp/tutorials/max/alphamaps/alphamaps.asp
[Mapping without using an UVW modifier.]


http://www.planetquake.com/q3empire/data/tutorials/modeling/skinning/skinning.htm
[“One way of skining a model”. A very nice tutorial about skining.]


http://www1.linkclub.or.jp/~inosuke/html/neta12_e.html
[mixing two maps with a falloff mask.]


http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface, as the material.]


http://www.the3dstudio.com/tutorials.asp?id=114
[morphing materials can be usefull for making


http://www.the3dstudio.com/tutorials.asp?id=41
[A metalic surface that works very good onto text.]


http://www.the3dstudio.com/tutorials.asp?id=57
[a realistic ocean surface.]


http://www.the3dstudio.com/tutorials.asp?id=109
[the way of making the ground to be of background color, except display shadows.]


http://perso.wanadoo.fr/3d/tutorials/mapface/mapface.html
[head texturing with a photo.]


http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=apple
[a photorealistic [Yeah sure… heh] apple by only usin procedural textures.]


http://www.3dcafe.com/asp/tutorials/max/texturing/texturing.asp
[texturing landscapes.]


http://perso.wanadoo.fr/3d/tutorials/lespaul/sunburst.htm
[Sunburst guitar texture.]


http://www.geocities.com/ribok7/halfwire.html
[Half wireframe rendering with 3DsMax and PS.]


http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
[Texturing a face. An extrememly good tutorial, but it’s written in french…]


http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp
[A good glass material.]
**

http://www.3dcafe.com/asp/tutorials/max/proceduraltextures/proceduraltextures.asp
[yay! Procedurals! =P]


http://www.planetquake.com/polycount/resources/general/tutorials/NURBS-mapping/Nurbs-mapping.shtml
[NURBS mapping.]


http://hjem.get2net.dk/Gollum_Graphix/gollum/advtutwatermat.htm
[making raytrace water.]


http://www.cglearn.com/tutorials/max3/11_materials_still_life_pt_1.html
[the first steps for making materials.]


http://www.saunalahti.fi/ops/tutorial/landscape/landscape.htm
[Making a simple landscape. Good one.]


http://www.cglearn.com/tutorials/max3/12_sub_object_materials_still_life_pt_2.html
[using sub-object materials]


http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html
[mapping coords.]


http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp
[a fast tutorial… But usefull tips about making metals.]


http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp
[ughhh… lots of work, but nice results.]

http://www.threedy.com/showthread.php?threadid=13386
[Procedural Ocean.] ***


#4

LIGHTING (various courtesy of insect666)

http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
***** +

http://www.3d-worxx.de/tutorials/lighting.html
[A set of lighting tips. Very good explanations.]


http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=5&page=0
[Lighting without using lights… Stupid?.. no.]


http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]


http://www.neilblevins.com/cg_education/projector_lights/projector_lights.htm
[Projection maps for making a forest scene.]


http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]


http://www.the3dstudio.com/tutorials.asp?id=121
[soft shadows (GI again). A very full of examples tutorial.]


http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]


http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
[Three point lighting setup… Or so called “modeling with light”.]


http://www.3d-worxx.de/tutorials/lighting.html
[Some basic explanation of lighting.]


http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=2&page=0
[Some research on a spotlight’s anatomy…]


http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]


http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28031&stage=5&page=0
[using negative light.]


http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=3&page=0
[Selecting which lights should affect diffuse, which ambien, which specular…]


http://www.taffix.com/Tutorials/Lighting/light03.htm
[Some explanation about painting with light.]


http://www.3dlight.com/page-softlights.htm
[This one’s very usefull for making realistic lighting.]


http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=4&page=0
[The light’s Including/excluding list.]


http://www.maxhelp.com/content/tutorials/smoky/smoky.htm
[some practice with volume lights.]


http://www.3dcafe.com/asp/tutorials/max/volume/volume.asp
[some more basic practice with volume lights.]


http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
[I like this one… It makes your characters look much better.]


http://interneteye3d.com/Tutorials/2001/oct/3DSCAL/default.asp
[the usual way of doing area lights in Max.]


http://www.3dtotal.com/ffa/tutorials/max/striplight/striplight.asp
[VERY usefull! may be used instead of a softlight, but that’s not easy to apply to animatuions.]
***** +

ANIMATION (various courtesy of insect666)

http://www.maxhelp.com/content/tutorials/hiding/hiding.htm
[Hiding objects in an animation… Believe me! That’s a puzzle if you don’t know how.]


http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]


http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]


http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]


http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]


http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]


http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]


http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]


http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]



#5

Hey guys. We’ll keep this stuck to the top.

If you want to submit more links please PM or email them to myself or Visualboo so that we can edit the above message, and keep things nice and neat.

Also if there are any dead links please report them.

Thanks


#6

hehe just a post to bring it back in to visibillity.

the reason you didn’t see it is cause the default show is set to 45days and newer.

cheers,

  • Equinoxx -

#7

Thanks for the great post. I’m bumping this up so others can see it.


#8

Thought I had lost this one.

Bump:rolleyes:


#9

Can a mod make this sticky? And also the thread about video tutorials at 3dbuzz as well.

Thanks.


#10

hey, took some time to get to the bottem of this! Nice work guys! will help newbies alot.:applause:


#11

woooooooooooohoooooooooo
:thumbsup: :thumbsup: :thumbsup: :thumbsup:


#12

whoa, juz what i needed…thankz for e links! :thumbsup:


#13

here are some sites and tutorials

tutorials for various applications

www.3danimationschools.com


#14

Not to forget www.3Dbuzz.com


#15

To…many…tutorials:drool: Looks like Im gonna be very busy the rest of this year and next…Thanks a bunch for the tutorials Ive been looking all over the web for em but couldnt.:thumbsup:


#16

Wow, too many tutorials to count. Thanks a lot!:beer:


#17

Two video-tutorials:

(modeling a head using free scuplting max plugin - Paint Modifier)

http://www.max3d.pl/art-other/video-tutorial.php

greetings from Poland,
Adrian
max3d.pl


#18

somebody mentioned this on another forum, and i thought people might be interested.

if you go on kazaa and search for “All Web 3D Studio Max Tutorials.pdf” you’ll find a 60+ meg .pdf file that has all kinds of crazy stuff. it’s a few thousand pages of tutorials. the guy seems to have put quite some amount of time into organizing it all.

a lot of them seemed like they were for max 2 or 3 from the ones i picked randomly, but were new ones too and even some of the old ones were on topics i’ve never seen before.

interesting to take a peek at anyways, maybe you’ll see one of your own tutorials too :surprised


#19

Nice i love it. If you added anymore links you could sell this as info lol. Ima try to go throught these all . I bet theres ton of info. Nice job you guys.


#20

Oh damn…:eek:

There are some nice tuts there. I guess I have no excuse not to boot up and get busy.

Thanks so much for sharing.