Tutorial: Realistic Medium Poly Tree


#1

Vegetation has always been a neglected topic when it comes to tutorials. So I have decided to give the community exactly what they have been asking for. This method makes a tree with a reasonable number of faces. (mine came out to 7,128) This allows for having multiple trees without your scene becoming too heavy. Another great thing about this method, is that you can use it in the blender game engine.

Check it out here


#2

Very nice. Thank you


#3

very detailed … thanks


#4

Very good, especially some tips for texturing :wink:

Thank you very much Bryan


#5

Thank you. I had lately some problems with too high poly count for trees.


#6

You’re welcome, and thank you!

@dac77
I know what you mean. If you’re going high poly, the scene can get pretty heavy real quick.


#7

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