Tutorial exercise: (Calling all Noobs)


#521

ClingFree, verti thanks guys !

I’m very glad u like it, i’ll look what i can do about her breast.

And as u all know they actually don’t explain the texture part. Well, I think for all the guys that begin texturing, the main problem is, how to draw own texture so it look not like a painbrush picture but like a cool texture, coz simple (though even they’re not simple) procedural textures are already created by max, it is only the question “how to use them ?” but to create the textrure - that’s different question.

So using photoshop i tried to create my own texture for the sword, and look what i came up with:


#522

Ok guys!

I think have i finished with textures and now ready to move on the last part of the tutorial - animation.

BTW ClingFree how did u make such an interesting material for the armour ? (Describe plz a bit).


#523

having trouble understanding this part building the sword:

Insert a vertex as in the picture in the edge with Divide after having activated the 3d Snap in Midpoint mode (below).

PS. i understand how to divide using edges, but it reads like you only have to divide once to create this effect.


#524

Yep, u only have to devide the middle edge on both sides.
Then u just turn and make the various edges visible to get the disired effect.

Sheers :wip:


#525

DUde, that hair looks like plastic… fix it… and fast!!! :stuck_out_tongue:


#526

Yeah i see, what material do u suggest, coz i’m not really strong there…


#527

Anything hairy :smiley:


#528

I’ll try shaghair later, coz i don’t have it right now :frowning: , but here’s what i did with hair so they wouldn’t look plastic:


#529

much better, looks like dreadlocks :wip:
Put some color on her face, she looks pale. Lips etc.
What material is that armor? Looks like spacemarine neonsteel or sumthin, pretty cool, but not for her :thumbsup:
Look really good Hawkee!


#530

I think this whole hair-thing in this tutorial is just too weird.
It looks like she’s got a giant squid on her head…
I gotta get shaghair working, that’ll be a thrill. :bounce:


#531

Well, i have problems putting lips-colour and so on, coz i don’t know how to put the head with already assigned material to texporter and then to draw in Photoshop right on it, coz i don’t want to recreate the material of the face by myself.

About the material, well as for me, i like it a lot but i think u’re right about the fact that she needs smth else.

U create it as a raytraced material (by default it’s standart) and then in diffuse, select the colour u need, set specularuty level to 384 and the glosiness to 50, also select blin type and in maps put on “reflect” slot - fall off material, that’s all - u need smth to raytrace though :))).

BTW do u know where can i find the shaghair plug-in ???


#532

probably at their webpage, shaghair is a pay-to-use plugin. But Im sure they have a demoversion to download. Not sure if they have it for max 5 though :wip:


#533

thx ix|reactor but this is not working for me. this is the result when dividing the center edge only.

although this IS the result i would expect when dividing this edge, changing the visibility of the surrounding edges is not going to create what is needed.

is there any additional steps that i am missing here?.. is it because i am using Max4.2?..

PS. all of the communities models are looking great. keep up the good work everyone.


#534

u need to turn the edges around with the turn edges tool.
Only then will u archieve the look in the tutorial.


#535

ix|reactor

yup, TURN was the answer. I have never used, or even noticed that button before. You would probably laugh at how long it has taken me in the past to accomplish this simple task. Cutting new edges then welding the old vertices.

you’ve just cut my work time by 75%, thx ix|reactor


#536

:eek: :wip:


#537

I have been working on this tutorial for some time now and its a pity i missed this jam. Anyway, heres what i came up with…

Keep it up!

regards // and3x

http://w1.874.telia.com/~u87412770/renderingJoan.jpg
http://w1.874.telia.com/~u87412770/renderingJoan_close.jpg
http://w1.874.telia.com/~u87412770/renderingJoan_birdPersp.jpg
http://w1.874.telia.com/~u87412770/renderingJoan_frogPersp.jpg


#538

damn you gave her a nice butt

lol j/k

nice model ur good! im doing the face first and keep gettin stuck on making the head witch is suppose to be the easiest part lol


#539

Thats a nice piece of ass. Good job, looks good. :thumbsup:


#540

That’s a great model and3x, i wonder did u paint her face in PS on your own, what i mean is, did u make the colour of her face firstly in max and then added some parts (like lips , eyebrows and so on) in PS ? or everything was drawn in PS ?