I have been using this amazing tool for a while now, and I can do just about anything I want with it. However:
One of the issues I have had (there are only a few in my time with the eval over that past couple months) is this:
I cannot seem to get the TFD Container, with a cached sim, to work with a Mograph Cloner or Mograph Instance.
I need to clone a bunch of cached sims of dust/smoke plumes, all in a row, and offset their timing, so they do not happen all at once, but in order.
The time offest isn’t really the issue, though… The issue is THEY DO NOT RENDER AT ALL. Only the original will render, not any of the clones/instances.
I tried using Xref, I tried using Render Instances (and not using them), I tried cloning to an object for position, as well as using the default Linear Cloner, etc.
Sooooo. Is this even possible?
I can see the fluid cache play over time, so I know I am loading the cache correctly (works by itself and with an XRef).
What I can’t do is get it to render the multiple copies. It only ever renders the very first one.
Anyone have any ideas what I am either doing wrong, or if this just isn’t possible?
I posted on the Jawset forum but no replies.
Thank you for any help,