Hello,
I modeled a fire hydrant and I’m having some trouble texturing it. I unwrapped the lowpoly version, but when I import the hipoly model into mudbox to paint over it, the turbosmooth creates errors along the seams. In some parts the edges even overlap because of this smoothing. What is the best option for dealing with this problem?
I attached 2 images showing the lowpoly and the hipoly versions of the UVW, so that you can see what I mean.
Thank you!


