Thank you for your help although you don’t have Redshift.
Yes… I doubt myself as well. Since it clearly doesn’t work.
I put redshift4max and rsBitmap from the Maxscript’s autofill. (Like, just gussing kinda same logic for FStorm ones…)
For Redsfhit, the Show Shaded Material in Viewport icon button in Slate Material Editor is not activated when the Redshift Material slected.
To use it, I have to click RS Bitmap.
I thought it would work like that because FStorm behaves the same.
I should also click FStorm Bitmap to be able to use Show Shaded Material in Viewport icon button.
I don’t know how to check if Redshift has diffuse_tex property… Sorry
Yes, I can use Max’s regular bitmap node for Redshift.
For FStorm, It doesn’t allow me to connect regular bitmap node to FStorm Material. I should use FStorm Bitmap
I used RS Bitmap connected to diffuse slot of RS Material.
Applied the material to the object and run the scriptd after selecting the object.
This is what I have for from the listener. (Sorry I don’t know how to put all this in the box like you did)
Also, I clicked Reply button under your comment but it didn’t mention you so I kept deleting my comments and repost it if that makes sense!
“tab 1”
“tab 1”
Material Class: RS_Material
.preset : integer
.diffuse_color : color
.diffuse_color_map : texturemap
.diffuse_color_mapenable : boolean
.diffuse_color_mapamount : percent
.diffuse_weight : float
.diffuse_weight_map : texturemap
.diffuse_weight_mapenable : boolean
.diffuse_weight_mapamount : percent
.diffuse_roughness : float
.diffuse_roughness_map : texturemap
.diffuse_roughness_mapenable : boolean
.diffuse_roughness_mapamount : percent
.transl_color : color
.transl_color_map : texturemap
.transl_color_mapenable : boolean
.transl_color_mapamount : percent
.transl_weight : float
.transl_weight_map : texturemap
.transl_weight_mapenable : boolean
.transl_weight_mapamount : percent
.refl_color : color
.refl_color_map : texturemap
.refl_color_mapenable : boolean
.refl_color_mapamount : percent
.refl_weight : float
.refl_weight_map : texturemap
.refl_weight_mapenable : boolean
.refl_weight_mapamount : percent
.refl_roughness : float
.refl_roughness_map : texturemap
.refl_roughness_mapenable : boolean
.refl_roughness_mapamount : percent
.refl_samples : integer
.refl_brdf : integer
.refl_aniso : float
.refl_aniso_map : texturemap
.refl_aniso_mapenable : boolean
.refl_aniso_mapamount : percent
.refl_aniso_rotation : float
.refl_aniso_rotation_map : texturemap
.refl_aniso_rotation_mapenable : boolean
.refl_aniso_rotation_mapamount : percent
.refl_fresnel_mode : integer
.refl_reflectivity : color
.refl_reflectivity_map : texturemap
.refl_reflectivity_mapenable : boolean
.refl_reflectivity_mapamount : percent
.refl_edge_tint : color
.refl_edge_tint_map : texturemap
.refl_edge_tint_mapenable : boolean
.refl_edge_tint_mapamount : percent
.refl_ior3 : point3
.refl_ior3_map : texturemap
.refl_ior3_mapenable : boolean
.refl_ior3_mapamount : percent
.refl_k3 : point3
.refl_k3_map : texturemap
.refl_k3_mapenable : boolean
.refl_k3_mapamount : percent
.refl_metalness : float
.refl_metalness_map : texturemap
.refl_metalness_mapenable : boolean
.refl_metalness_mapamount : percent
.refl_ior : float
.refl_ior_map : texturemap
.refl_ior_mapenable : boolean
.refl_ior_mapamount : percent
.sheen_color : color
.sheen_color_map : texturemap
.sheen_color_mapenable : boolean
.sheen_color_mapamount : percent
.sheen_weight : float
.sheen_weight_map : texturemap
.sheen_weight_mapenable : boolean
.sheen_weight_mapamount : percent
.sheen_roughness : float
.sheen_roughness_map : texturemap
.sheen_roughness_mapenable : boolean
.sheen_roughness_mapamount : percent
.sheen_samples : integer
.refr_color : color
.refr_color_map : texturemap
.refr_color_mapenable : boolean
.refr_color_mapamount : percent
.refr_weight : float
.refr_weight_map : texturemap
.refr_weight_mapenable : boolean
.refr_weight_mapamount : percent
.refr_roughness : float
.refr_roughness_map : texturemap
.refr_roughness_mapenable : boolean
.refr_roughness_mapamount : percent
.refr_samples : integer
.refr_ior : float
.refr_ior_map : texturemap
.refr_ior_mapenable : boolean
.refr_ior_mapamount : percent
.refr_use_base_IOR : boolean
.refr_abbe : float
.refr_abbe_map : texturemap
.refr_abbe_mapenable : boolean
.refr_abbe_mapamount : percent
.refr_thin_walled : boolean
.ss_unitsMode : integer
.refr_transmittance : color
.refr_transmittance_map : texturemap
.refr_transmittance_mapenable : boolean
.refr_transmittance_mapamount : percent
.refr_absorption_scale : float
.refr_absorption_scale_map : texturemap
.refr_absorption_scale_mapenable : boolean
.refr_absorption_scale_mapamount : percent
.ss_extinction_coeff : color
.ss_extinction_coeff_map : texturemap
.ss_extinction_coeff_mapenable : boolean
.ss_extinction_coeff_mapamount : percent
.ss_extinction_scale : float
.ss_extinction_scale_map : texturemap
.ss_extinction_scale_mapenable : boolean
.ss_extinction_scale_mapamount : percent
.ss_scatter_coeff : color
.ss_scatter_coeff_map : texturemap
.ss_scatter_coeff_mapenable : boolean
.ss_scatter_coeff_mapamount : percent
.ss_amount : float
.ss_amount_map : texturemap
.ss_amount_mapenable : boolean
.ss_amount_mapamount : percent
.ss_phase : float
.ss_samples : integer
.ms_amount : float
.ms_amount_map : texturemap
.ms_amount_mapenable : boolean
.ms_amount_mapamount : percent
.ms_radius_scale : float
.ms_mode : integer
.ms_samples : integer
.ms_include_mode : integer
.ms_color0 : color
.ms_color0_map : texturemap
.ms_color0_mapenable : boolean
.ms_color0_mapamount : percent
.ms_weight0 : float
.ms_weight0_map : texturemap
.ms_weight0_mapenable : boolean
.ms_weight0_mapamount : percent
.ms_radius0 : worldUnits
.ms_radius0_map : texturemap
.ms_radius0_mapenable : boolean
.ms_radius0_mapamount : percent
.ms_color1 : color
.ms_color1_map : texturemap
.ms_color1_mapenable : boolean
.ms_color1_mapamount : percent
.ms_weight1 : float
.ms_weight1_map : texturemap
.ms_weight1_mapenable : boolean
.ms_weight1_mapamount : percent
.ms_radius1 : worldUnits
.ms_radius1_map : texturemap
.ms_radius1_mapenable : boolean
.ms_radius1_mapamount : percent
.ms_color2 : color
.ms_color2_map : texturemap
.ms_color2_mapenable : boolean
.ms_color2_mapamount : percent
.ms_weight2 : float
.ms_weight2_map : texturemap
.ms_weight2_mapenable : boolean
.ms_weight2_mapamount : percent
.ms_radius2 : worldUnits
.ms_radius2_map : texturemap
.ms_radius2_mapenable : boolean
.ms_radius2_mapamount : percent
.coat_color : color
.coat_color_map : texturemap
.coat_color_mapenable : boolean
.coat_color_mapamount : percent
.coat_weight : float
.coat_weight_map : texturemap
.coat_weight_mapenable : boolean
.coat_weight_mapamount : percent
.coat_roughness : float
.coat_roughness_map : texturemap
.coat_roughness_mapenable : boolean
.coat_roughness_mapamount : percent
.coat_samples : integer
.coat_brdf : integer
.coat_fresnel_mode : integer
.coat_reflectivity : color
.coat_reflectivity_map : texturemap
.coat_reflectivity_mapenable : boolean
.coat_reflectivity_mapamount : percent
.coat_ior3 : point3
.coat_ior3_map : texturemap
.coat_ior3_mapenable : boolean
.coat_ior3_mapamount : percent
.coat_ior : float
.coat_ior_map : texturemap
.coat_ior_mapenable : boolean
.coat_ior_mapamount : percent
.coat_transmittance : color
.coat_transmittance_map : texturemap
.coat_transmittance_mapenable : boolean
.coat_transmittance_mapamount : percent
.coat_thickness : worldUnits
.coat_thickness_map : texturemap
.coat_thickness_mapenable : boolean
.coat_thickness_mapamount : percent
.coat_bump_input : point3
.coat_bump_input_map : texturemap
.coat_bump_input_mapenable : boolean
.coat_bump_input_mapamount : percent
.overall_color : color
.overall_color_map : texturemap
.overall_color_mapenable : boolean
.overall_color_mapamount : percent
.opacity_color : color
.opacity_color_map : texturemap
.opacity_color_mapenable : boolean
.opacity_color_mapamount : percent
.emission_color : color
.emission_color_map : texturemap
.emission_color_mapenable : boolean
.emission_color_mapamount : percent
.emission_weight : float
.bump_input : point3
.bump_input_map : texturemap
.bump_input_mapenable : boolean
.bump_input_mapamount : percent
.displacement_input : point3
.displacement_input_map : texturemap
.displacement_input_mapenable : boolean
.displacement_input_mapamount : percent
.depth_override : boolean
.refl_depth : integer
.refl_enablecutoff : boolean
.refl_cutoff : float
.skip_inside_refl : boolean
.refr_depth : integer
.refr_enablecutoff : boolean
.refr_cutoff : float
.combined_depth : integer
.diffuse_direct : float
.diffuse_indirect : float
.refl_direct : float
.refl_indirect : float
.refl_isGlossiness : boolean
.coat_direct : float
.coat_indirect : float
.coat_isGlossiness : boolean
.sheen_direct : float
.sheen_indirect : float
.sheen_isGlossiness : boolean
.refr_isGlossiness : boolean
.decoupleIORFromRoughness : boolean
.shadow_opacity : float
.affects_alpha : boolean
.block_volumes : boolean
.energyCompMode : integer
.overallAffectsEmission : boolean
.refl_endmode : integer
.anisotropy_orientation : integer
.anisotropy_tangentChannel : integer
false