Animator getting my rigging feet wet following some basic tutorials - did a fair bit of googling, found others with the issue but no solution, many apologies if this is covered somewhere obvious.
Working in Maya 2010 64 Bit. When I create attributes and set driven keys I am unable to see any in-betweens in the rotation, e.g.:
Toe_Roll has a min -10 (-30 x rot), default 0, max 10 (30 x rot)
When I set Toe_Roll to 10, -10, or 0 the joints make the appropriate rotation - but when middle mouse scrolling from -10 to 10, I see no in-betweens, it simply pops between the 3 different rotations.
Tried setting some keys on the controller and splining in the graph editor - no changes along the curve, simply pops once it reaches -10, 0, or 10. (not sure if it matters, but weirdly noticed that the attributes were not snapping to frame times, despite that being default - and further refused when highlighting them individually and edit-> snap)
Have started over twice now, encounter the same problem each time. Hope it all makes sense, I suspect I’m overlooking something simple. Any help would be greatly appreciated!
