Trouble Importing Blendshapes


#1

So I am wondering what I am doing wrong here. I am attempting to import a MAYAAscii model and have it come across to MODO with the Blendshapes converted to Morph maps. I stripped out all the rig and bones from the scene so there is nothing left but Geometry (including the model with the blendshapes.

When I import it into MODO the Morph targets do not come accross.

Is there some setting I am missing in either MAYA or MODO?

Thanks

Marty Cameron
DogBrain Studios


#2

That’s really hard to say without actually seeing the ma file. It could be indirect connections between nodes, incompatible histor or other.


#3

I could send you the file if it would help.

Marty


#4

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