Thought I’d give this a shot here. I have a client that wants to create some animations and imagery based on how their products integrate with bone. Their implants use a series of sin and cosin functions to create a 3D configuration. Easily created using volume builder and a Shader Field, except I don’t see a way to roll your own noise using functions, so to speak. Is anyone aware if this is possible in c4D? I see Rhino has a series of plugins specifically for this type of thing, but really don’t want to invest in that.
Hope everyone is well!