Hi, I’m using ArchiCAD’s CineRender which is essentially a cut down version of Cinema4D, so this seems like a good place to post. I’m playing around with the Brick shader, and trying to get some convincing results when using it in conjunction with Displacement.
I’ve just done a test render and there seem to be some real oddities. The shadows between the bricks appear larger and blurred in certain areas (boxed in red). There’s also a weird diagonal artefact on the first floor. The wall is one consistent element, yet the change seems to be related to window position. I can only assume it’s something to do with how the wall is triangulated at render time.
Has anyone else had this? Is it a rendering setting that I’ve got wrong, or a bug of some sort? Any advice welcome!