Tree character


#1

More of a practice, learned quite abit and just putting this up for more potential advice/thoughts.

Done in XSI


#2

id expect the head to be concaved into the tree stump, instead of extruded out. but nice idea.


#3

the neck seems a bit skinny to me. But other than that nice job.


#4

I can’t really tell whats going on with the shoes. he’s wearing ankle wraps and big square horse shoes? looks heavy, even fer a tree. the flat top looks kinda bland to me, maybe it could look chopped off, or broken. maybe beaver damage? fer some reason i think a hat would add alot to the character face…just my thoughts, the textures look like a good start/ althoguh i can’t read the sign


#5

i think its says keep of the grass, and are those rocks for shoes ?


#6

funny idea!

best,
Walli


#7

Yup it reads “keep off the grass” :beer:

Its actually meant to be metal ‘clamps’ which his feet fit into, if I was to redo it I would either get rid of that idea or add clamps to his arms and maybe head to make it more balanced in terms of design.


#8

Hehe … simple, but it has a banjo kazooie feel to it that is endearing.


#9

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