Transforming products inside PFlow


#1

Hi all,

Right now I am using Pflow for a animation where I would like to transform 5 different cranes The first thing I used is a Birth script where my machine elements are born from.
By using speed I would like to give them some distance (kinda of exploding view).
Now I would like to make the particles come together by forming a new crane with new parts. I don’t have a clue how to setup such kind of pflow. Is there someone who can help me out? I am thinking of making 5 different cranes with all different parts and explode them out of the frame and entering with a new crane maybe reversed.

Hope to hear from you all.


#2

Bobo has scripts for this, you use find target with script vectors storeing position data.

I recommend Thinking Particles for this kind of thing.


#3

Thks depleteD!
I will try to contact Bobo.


#4

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