I was in a job, doing AR - Facial Expressions. So i rigged my character and so on. In my research i found a really awesome tool for MAYA called “seUVBlendShape” (Link) which allows you transfer the “BlendShapes” from one Object to another one with different topology !!! . Please take a look:
As far as i understood it, it works internaly with UVs to get the deformation done, on a different topology. Which is awesome ! And i found a Video-Tutorial for MAYA which describes this stuff “without” an plugin. Just doing it manualy with UVs. But i didn´t get all, what was explained in it:
Anyways, does anybody knows if such a tool exists, for C4D ??? I know we have VAMP, but it doesn´t work well with transfering morphs. I got some OK-ish results. Would be awesome if something like the MAYA-plugin “seUVBlendShape” would be made for C4D !