Hi,
Last days I am looking for solution how to transfer animation from motion builder to custom maya rig and later use this rig in maya for editing… So I hope you have some ideas or solutions?
For example I would like use classic motion builder biped to receive solved animation and later import animation on custom rig in maya… It’s simple to retarget and import joint animation from motion builder to maya but how to drive control rig in maya together with joints and later use same rig for editing and animation? I believe it’s not hard to understand what’s my idea is and I believe it’s something simple to solve it…
Cheers,
Boba