Is there a way in matterwaves to control emitter density with mask (in my case noise map).
Tp density
you mean use material/map in emit on of manipulation, but I need particles to have smaller distance between each other in white areas. Now it emits according to u and v grid.
sorry for bad English, maybe I can’t explain what I need 
Hi guys It’s me again 
I’m trying to distribute particles evenly along complex geometry, but they’re distributed by polygon density.I watch youtube tutorials, but guys are using simple geometry. Can you please direct me to the right way. I use matterwaves and also used combined object to particle + matterwave, but it doesn’t work.
Honestly, I don’t use Matterwaves. If you just put a surface position/position born in, it will cover the source with consistent density.
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