Toyota E70 (retro future WIP)


#1

Hi all.

I’m new here. I’ve been casually messing around in 3dsMax for ages now (10+ years!), but never really had great success or long continuous periods of time to spend on it. Recently though, I’ve learnt a little more of how the pros poly model cars, in order to get those really nice immaculate reflections. Spurred on by this, I’ve been making some headway. I have many projects (almost all of them, vehicles), but for now, I’ll only share only this one.

I’m still stuck on Max 2013 and Mental Ray. I realise Mental Ray is all but dead, but for now I’m stuck with it. I’ll likely shift to Blender in the future.

It’s a slightly stretched and lower semi-retro future version of the Toyota Corolla E70. It’ll go into a better scene eventually, but my hope is that I can start to get some help on the materials side.

Most recently I’ve followed a tutorial by Grant Warwick on how he layers materials in Vray. I understood what he was doing, but couldn’t quite follow and duplicate it as well as I’d hoped, partly because he didn’t show his materials in the Slate Editor, but in the Standard, and perhaps also, because Mental Ray’s ability to work with layered / Composite materials is broken, or I missed something in trying to make something similar work in Mental Ray.

The car’s paint especially will need some attention, as it appears too mirror like towards the viewer (currently MR Carpaint), but I’d be keen to try Blend, Composite or Shellac methods with the Forum’s hopeful great guidance. The final scene I plan this for is bright daylight. Modeling for the vehicle is about 90% done.

[I used to be on CG-Cars when it was still running and never really engaged in SMCars, but the first is no more and the second now seems very overrun by advertising bots? Hence, I haven’t been on forums for almost 4 years.]

Clay images: Only bodywork shown below in without Turbosmooth, rest has TS applied. (some viewport errors for the clay on transparent materials)
Rendered image: Very close to the angle I will eventually do a final render at, so I don’t need much more of an interior than that.

*sorry, it seems the order in which it uploaded the images is a bit jumbled.

Schalk