Hi guys! I posted on the xsi community forum asking if there is a way to tonemap the render channels because it seems that lens shaders doesen’t work on channels. The answer, like I said before, was no, because the framebuffer (except for the beauty one) are not processed by the lens shader.
So my question is, how can I tonemap the render channels in post via FXTree? What is the “correct” way??
Output all the channels in .exr format, correct them in photoshop and then put them togheter in FXTree or there is a way to get “all in one” in XSI?
Cheers
Gabba
