I’m not assuming any “only”, I’m suggesting option that seems to be better in terms of performance/quality balance under my best knowledge and without intention to mislead anyone. As you seem to agree on 3delight’s usefulness here, there is no reason to disagree.
The fact that you even mentioned 32bit is a clear indication of the problem, which force people to try rayes engines while developing feathers-like shots. You can of course do feathers in old LW 6.0, but that’s not a topic of the discussion (I supposed), possibility it’s not an usability.
Yes, I’m aware of rays in reyes ;), as I’m familiar with rasteriser. The point is that while mray looses its temper without casting bunch of rays, rayes by nature, are still fully capable. How would you use any of mray advanced shaders without casting rays? Internal scattering? Without mental images guys behind you, that would be difficult.
You don’t see too many Mantra renders for a known reason of small availability of it in studios ;). Its strength in respect to our topic is quite similar to the rest of the reyes crew. It can do, similar to 3delight, nice fur without a single ray, what makes a difference.
After all, I agree, talent is most important… and pertinacity for that matter :).

