Hello everyone,
My first post (sorry for not in the introduction section)
And I would like to show my first Maya/Zbrush experience and would like to hear comments and feedback.
Also it is a school project, but I feel Tjeunis (as I recall the project mostly) goes beyond school.
At school we had the liberty to choose your own project you would work on for the coming half year.
At the moment I am studying Media Design and after that I really want to go and study Game Design and possibly ending up in creature development, I always knew I wanted to make games and creating creatures.
So I thought why not begin, I had previous experience with 3ds Max and some vray but never went into Maya or Zbrush.
After a few months of learning and getting to know most usefull stuff I managed to create this, but still there is much to learn and hope to pick up some here and there on this forum!
Also a few sloppy screencaps.
A knee test

Some forming and tool checking

Final knee

Final Zbrush sculpt

Any comments and critisism/feedback welcome.
Greetings from Holland,
Tjeu and his Tjeunis!