Tips on drawing comics/graphic novels?


#21

HAHA…the best moment in comic is enjoy the great story. SOmetimes, the art could be really outstanding or awesome until u can’t bliff it is so stunning beautiful. I knw dat is one important point to produce a quality comic.

Anyway, I strongly blif a success Comic should depend on original story + creativity. Clean outline or Powerful drawing skill doesn’t standout a Winner in my opinion. Then u gotta be Stylish in ur drawing stroke. Try not to repeat others ppl’s style, u can mixed up many artists u like.

Most of my favo comic falls into Japanese Manga… As u can see, the artline is so simple & sometimes u will puke on em compare to westerner artline. But their storyline u cannot replace easily. A little OT, jst to stress good story is the main-key.

Tips: if u dun wan to Re-Draw outline in computer. Jst scan the pencil line, duplicate the pencil line layer. “Multiply” the upper duplicated layer. Now U will get darker outline. After dat, use the opacity 100% color to paint solid color in a new layer. A solid color is a good way to block tos leaking gap. This is quite a common way to fasten up painting speed. Hope i provide something u haven’t found out.


#22

The sad part about comics (also films and TV shows) is that the people who make them are most concerned with the visuals. There is an unspoken bias that humans have for the sense of sight, to the point where if you asked most people which of the five senses they’d like to keep if they had to lose all other four, majority of the people will say they’d want to keep their sight. It is because of that natural bias we have collectively that has caused the emphasis to be placed on the visuals in comics, films, games, television…etc.

Many people who are so-called “writers” for comics and film and television and games are undeserving of that title. It’s typically much harder to judge quality of writing compared to visual arts, music, film direction…etc. The average person in most cases would fall asleep reading some of the best award-winning literatures out there, and they’d much rather read some trashy romance novel, mindless, derivitive fantasy novels, or some run-of-the-mill horror novel. They wouldn’t know good writing even if it poked their eyes out.


#23

Lunatique, my old zebra! How are you nowadays, u rancor of the wastes,
smiling still easy as the ever reckless onion ?

.


#24

No argument from me, but many writers NEED to dumb down their work to appeal to a certain audience. We’re living in a fast-food world that needs instant gratification. Unfortunately comic books are the perfect medium to meet that demand – it’s a quick, cheap read and if that’s what customers are calling for then writers who take time to craft an intelligent story are standing in the way of profits. FORTUNATELY there are some artists and writers see the unlimited potential in sequential art and are constantly trying to raise the standard for quality and there is an audience who appreciate their efforts.


#25

Ok, I didn’t want to post it before but this is silly… I mean duh…

They were created at first to help illiterates have some fu and at the same time earn some artists some money( and a fat bloke in a suit probably). Those are probably what one calls ‘comics’, on the other hand stories have by far outgrown any siuch convention as ‘funny pictures in a booklet’.

And to call people on general incapable of reading ‘good stories’ or recgnising them is silly too. Most of the good stories were intntfully written to be completely and wholely understandable by just about anybody, for the sheer fact that they use the prime nature of human beings to get at them in their minds eye. To evoke a rsponse, sophistication is the only thing that sets them apart, but I daresay these books wouldn’t even have soled if the ‘masses’ weren’t capable of reading them. Just gets on my nerves, ‘intellectual masturbation’ was the term used, was it not?

And as a matter of fact I’ve seen loads of graphic novels with outstanding plots and compelling characters with depth. Stuff to think about and think over. :scream:

I just think also, this is no way to lead a community that wants to discuss art and elarn about it. You should as well inspire people to learn and grow, not insult them. :curious:


#26

I think you misread my post. What I said is really no different than something like “Most people don’t have good taste in films, and they’d rather watch big-budget blockbuster action films than a profound and intelligent indie/foreign/arthouse film.” It’s a generalization, but it’s one that’s mostly true. Of course I know there are exceptions–that’s why I said “most people,” not “all people.”

I was a comic book creator/writer/artist for about 8 years. I know what the typical readers are like, and I know what the industry is like. Of course I know some comic books are far more mature than “funny books”–some of the comics I worked on were like that. I grew up with Japanese, American, Chinese, and European comic books/graphic novels, and I’ve read and own my fair share of them. There are definitely some really well-written ones, but there are way more trash out there. To me, the well-written ones are titles like:

Love and Rockets, written by the Hernandez brothers
Sanctuary, written by Sho Fumimura
Anything written by the Brit guys like Alan Moore, Neil Gaiman…etc
Anything by Nishi Keiko
Anything written by Kitagawa Shou (never been translated into English)

And who did I insult? You? Anyone by name? I was talking about the “average person,” and I seriously doubt most members at cgtalk think of themselves as “average.” The cgtalk population as a whole are NOT average because they’re the creative and talented ones.


#27

I’v just spent the past few weeks completing just 4 pages for a comic book pitch.

It can get very boring and laborious creating sequential artwork. You just have to love it. I think it’s much wasier though if you’re doing the art director. My client ( if i get the job) will give me 90% creative freedom to interpret the script. I like that. Means if I get bored i’ll probably bore the audience too.

Technique:

  1. CREATE STYLE through CONCEPT ART WORK = MAKING THE RULES FOR THE IMAGINARY UNIVERSE
  2. THUMBNAILS!: Absolutely essential. Will save you lots of time later on, result in better flow in the story.
  3. PENCIL: Yup, still believe in old school workflow. Some guys like Ashley Wood and Brian Templesmith paint their work
  4. INK
  5. PHOTOSHOP

Takes me 4-6 days processing a page. I’m still learning though. Some of the great masters of the meduium know how to say a lot using minimal detail.


#28

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