My bosses are busy so I thought I’d post quick, probably simple question here in hopes of finding the right answer. I have a mocap scene that I’ve plotted to a control rig and edited. I’m still learning MB’s ins and outs, but I’ve successfully edited the scene to at least first-pass quality: it’s a guy running a couple steps, jumping over something, and landing.
My lead has asked that I use a time warp to make the jump a bit faster. I know how to implement a timewarp curve, but I’m not sure which node I should use with it. If I pick the HipsEffector, the timewarp curve doesn’t do anything at all. But if I apply it to say, an ankle or wrist effector, it works visibly, and instantly.
My question is, is there a standard MB “master” node that I can timewarp to adjust the whole motion using the curve? Or is it going to vary rig to rig?