Tiling resources


#1

I am wondering. If I have a very large flat plane for my land in a game. Does it take a lot more resources to tile a small map many times, in regards to using a slightly large map and stretching it a little bit? I like to tile but do not know how much extra time this eats up on the processors.


#2

That depends on the game engine.


#3

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.