Those 5 plugins you'd never live without!


#1

Good morning Community!

What are, on your opinion, the five (5) most important plugins for the Cinema 4D community you’d never live without?

Cheers, LJ


#2
  • AVT Align to Vector (currently not ported to R20)

  • Make Square

  • One of the better Solo Options …

  • Orient Axis to edge+point or “shaft” to get proper Axis to align objects in a scene (not yet developed)


#3

Magic Solo
Transform Tool (M. Welter)
xsClone
CopyPaste Polys


#4

I’ll play!

  1. RedShift
  2. X-Particles
  3. SteadyCamPro (rip… sniff…)
  4. DEM Earth
  5. AEC4D

This list could change tomorrow :wink:


#5

magic solo
flush select (select coplanar polygons)
align vector tool
smart outline but CV chamfer and CV outline can do the same now
ShearRotateScale


#6

Magic solo
X particles
Cineversity Toolbox (CV smart export and CV import, CV C4D to UE…)
DEM earth
Forester

I would love to add a UV (UV Vonc or Seamilar) or Painting plugin (Paint4D) but I’ve never really used them as I rely on third party solution or quick hacks in bodypaint.

Same goes for mocap and animation retargeting… The offer is lacking in that department.


#7

HB Modeling Bundle
Nitro Solo
zBlur
CV Toolbox stuff
GSG HDRI Studio Rig

For those looking for an AVT replacement - HB Modeling tools has a very similar function. You simply select the edges you want to align and click a button and it aligns all of those edges in to a straight line between the end vertexes of the outer 2 edges. It also has handy cloning tools (though polys only) and about 90 other tools that once you use them you’ll wonder how you lived without them


#8

Thank you very much for your valuable contribution to the discussion. I look forward more feedbacks to come!

LJ


#9

Riptide Pro:
To bring in my MDD animated Character meshes and cloth sims from “elsewhere”.

PSR clipboard: for scene arrangement

Thrausi’s fracturing plugins.

Light Lister

Realflow from Nextlimit.


#10
  1. true symmetry (rip)
  2. redshift
  3. x-particles
  4. UV-vonc
  5. hb modelling bundle

#11

Drop to Floor

Pretty much everything else is just for fun, but of those the ones I really like are…

TurbulenceFD
Forester
RealFlow
Octane (when it’s not crashing)

I aslo ike Mesh Boolean.

I would usually add X-Particles, but a bit of me thinks it’s bloatware now. Too many options, too many features I never use, needs GPU acceleration for the simulation tools. It’s just overkill for me now – although I don’t doubt its genius.


#12
  1. Drop tools from kuroyumes zone.
  2. plug-ins4d kits from gamelogicdesign, extend of sculpting, painting in c4d and not only.
  3. coffeestock solutions
  4. point projector from F.Willeke
  5. C4DtoA

#13

HB Modeling Bundle
Redshift
Magic Solo
GoZ

Btw, anyone knows if there’s a GoZ version that works for R20?


#14
  • MirrorPointPosition
  • Skinprops Undertow
  • Welter Plugins UV to Object
  • CV artSmart

#15

Magic Solo (though I hate when textures rebuild each time)
Drop to Floor
Uniform Resizer
Quickdocs
CV-Artsmart


#16

Redshift (my favorite renderer so far)
HB ModellingBundle
Primitive Sketch (Warning, this is sometimes buggy, but I still use it a lot to draw out primitives on other objects)
CV-Selection Manager (Actually, a number of CV plugins)
Mirror, Mirror


#17

Thanks so much again for contributing so far.

LJ


#18

Magic Solo
DragPrimitives
SnapPRS
xsTab
PlugEllo


#19

Nitro Solo
Perfect Split
Buffer Booster
Polligon Material Converter
Easy Chesterfield


#20

DiTools
Render Elements
TargetZero
SteadyCam Pro
Jenna

Blunt Trauma looks so promising, so honorable mention.

Oh crap, I got my time machine settings bolloxed again.