I did read all this threat and wow, great job guys. I’ve learned a lot of tecnical things :buttrock:
Hope you arent tired talking about subdiv 
So… I’m starting to make my models prepared to animation and I’m trying to create edges loops for it. But in some cases, I get confused… when making the model, I think there will be an edge loop and doesn’t, visa-versa. Then, I’m starting to study more its principies to make wanted results in one shot. Hope you got it, so moving on… 
Heres an model example:
http://www.redpixel.hpg.com.br/edgeloop01.jpg
With this structure, I have an edge loop and here it is:
http://www.redpixel.hpg.com.br/edgeloop02.jpg
BUT, why the edge loop is breaked when I create this under poligon? It shouldnt get going?
http://www.redpixel.hpg.com.br/edgeloop03.jpg
Fine, weld the vertex and back with the edge loop:
http://www.redpixel.hpg.com.br/edgeloop04.jpg
And here’s another way that edges loop continues but dont know why:
http://www.redpixel.hpg.com.br/edgeloop05.jpg
So the point is, what principies EDGE LOOP folow? How i’m going to know theres going to be an complete edge loop?